jay ingles: Activity About Liked Popular Images
jay ingles

Member Since:
January 17th 2007
184 Posts
100 posts
Location:
canada
Time Remap controlled by SampleImage
by jay ingles 9 years ago
How would i use sampleimage to change a layers "timeRemap" value from between 0 to 5 I've precomposed a timeline that is 5 frames long and 400x400 pixels, each frame with a different shape. Duplicatin
Re: Time Remap controlled by SampleImage
by jay ingles 2 years ago
Found a massively useful tool! Sharing should others look for this effect: https: aescripts.com ae-shader-effector
Switching mocap dance via Xpresso or Effectors
by jay ingles 2 years ago
I need to have a wall of motion capture dancers switching their dance in an organized way to create patterns. (see img below) In an AE mock-up I achieved this by sampling an area behind the dancer and
Re: Switching mocap dance via Xpresso or Effectors
by jay ingles 2 years ago
Thanks for the input, i really appreciate it. I've always found the time offset component confusing so bear with me. Are you suggesting have all phases of the dance in 1 timeline, possibly spaced out
PS crashing on large PSB on one system. works on others
by jay ingles 3 years ago
I've got a large PSB file (7gb) that when opened on my workstation crashes PS as soon as the image layers are displayed. Issue occurs with both PS 2017 and 2015.3 on the same system. I was able to ope
Lotto scratch card scrapings/dust recos
by jay ingles 3 years ago
Does anyone have techniques tips on creating some Lotto Scratch-card scrapings I was considering doing it in X-Particles (Cinema 4D), though would love to keep it within AE. Is particular or Stardust
Re: Lotto scratch card scrapings/dust recos
by jay ingles 3 years ago
Thanks for your input. I haven't used Particle World much but have lots of experience with Particular. Is there anything PW has leverage over Particular for this application I'm guessing this approach
How to Add Alpha from another layer to existing layer
by jay ingles 3 years ago
I would love to find out how to use a random layer in the composition as a track matte without having to duplicate it, reorganize the layer stack, and set as a new track matte. This is definitely a bo
Re: How to Add Alpha from another layer to existing layer
by jay ingles 3 years ago
Ahh too bad. I was really hoping there was some middle ground options for re-using existing alpha's like node-based that I'd overlooked for years. Thanks for your reply.
need draft quality visually, but best quality accurate positioning
by Colin James 15 years ago
Hey all, I'm doing some "pixel" animations at broadcast res, to make some stuff look like fake video atari games. Anyway, all my elements look great, and just the way i want in AE when all of the laye
Re: need draft quality visually, but best quality accurate positioning
by jay ingles 3 years ago
I'm experiencing similar issues and would love a solution to "always fall on whole pixels". Is this possible For example, I've got a solid black shape in a low pixel white composition that is moving t
How to create this without slightly twisted points
by jay ingles 4 years ago
I am making a 122 sided polygon to be physically created as a dice but am noticing some slight twist issues with the geometry (seen in close-up shading). The sphere was created from a 14 segmented Ico
Re: How to create this without slightly twisted points
by Adam Trachtenberg 4 years ago
Try giving the object a Phong tag with an angle setting of 15 degrees. Should do the trick.
Mocha Pro Stereo 2nd view roto not lining up
by jay ingles 5 years ago
I know mocha well but am new to stereo roto. I've tracked a shot of a conductor waving his arms around in front of camera and the second view's roto shapes are not only shifted over (as expected) but
Cineware External Composite Tag not lining up
by jay ingles 5 years ago
I've got a basic project that involves a cellphone moving around on screen and figured i'd give cineware a chance to handle the workflow. For some reason extracting the imported C4D file places the "e
Re: Cineware External Composite Tag not lining up
by Michael Szalapski 5 years ago
There may be an issue where Freeze Transformations causes extracted 3D data to be offset. Try to Unfreeze All before saving the .c4d project. See if that helps. If that's the issue, please file a bug
Sync scripts folder on multi pc
by jay ingles 5 years ago
I'm looking for a way to sync the scripts folder on multiple PCs. I believe "symbolic links" or symlinks are what i'm looking for. Does anyone have experience or input on this
How to export Vertex / Weight map
by jay ingles 6 years ago
I'm looking to output OBJs for a developer and somehow provide Vertex or Weight Maps for each point. I am familiar with creating them in Cinema but not clear how to output that data. Purpose is to avo
Re: How to export Vertex / Weight map
by jay ingles 5 years ago
I believe this plugin does the trick but was under the impression R16 had capabilities built into Cinema. Any further information is appreciated. Thanks https: vimeo.com 106097060
How to duplicate layer and keep same name
by jay ingles 5 years ago
I'm outputting a whole lot of PNG seq's where I need to render a layer based on it's trims. I found rd_render layer script which is perfect, but for some reason it commonly outputs a blank first frame
Re: How to duplicate layer and keep same name
by jay ingles 5 years ago
Thanks a lot. I think this could work and replace my efforts to use "render layer". Will donate if it does the trick
Stuck on how to create this shirt
by jay ingles 6 years ago
I understand how the cloth tag works and how to use seams, but am stuck on how to create this geometry moulded to a female bust. I need to create a shirt like this reference that is semi-photo real bu
Multipass RGB files show wrong pass
by jay ingles 6 years ago
Commonly when i render multipass I find that my RGB files show the incorrect pass in After Effects. IE I'll output a variety of passes and those files are written correctly, but the RGB pass may show
DNxHD Issues in AE 16/32 bit (black lines in highlights)
by Ivan Radovanovic 8 years ago
Something is definitely wrong with DNxHD QT 2.3.2 and 2.3.4 codecs. - When importing 709 encoded DNxHD QT file into After Effects 16 or 32 bit projects, I get black lines in highlights (superwhite) -
Re: DNxHD Issues in AE 16/32 bit (black lines in highlights)
by jay ingles 6 years ago
Hmm. I'm mostly on PC and was running into pink highlights. I thought adding broadcast safe to the premiere timeline would solve it but it didn't. glad its kind of resolved.
Maintaining scale when moving back in Z space
by andrew halasz 10 years ago
With After Effect, is there a way to have an object maintain scale as you move it back in Z space I found a script which could be purchased, but in Motion it's just a matter of holding down a key as y
Re: Maintaining scale when moving back in Z space
by Bartek Skorupa 10 years ago
In this case try this one: Let's say that your camera is called "Camera 1". Add an expression as follows to the scale property of the layer: ----------- zoom=thisComp.layer("Camera 1").cameraOption.zo
+1
jay ingles liked this 6 years ago
" Projection Man " versus standing camera mapping
by Alex King 6 years ago
I am just curious. What are differences in using the Projection Man method versus the standard camera mapping. Hidden benefits Thanks
+1
jay ingles liked this 6 years ago
PP Layer not visible in viewport after paste.
by jay ingles 6 years ago
I've got no idea why sometimes when i Paste a texture copied from another image the PP Layer shows the image in the thumbnail but nothing is seen in the viewport. Where am i going wrong I'm correctly
Converting Sculpt to Mesh Creating Abnormal Geometry
by jay ingles 6 years ago
When I try to "current state to object" on my scuplted object I get a mesh with bumps everywhere. This is also the case when creating normals directly. Any idea what's going on here I ran into this wi
Re: Converting Sculpt to Mesh Creating Abnormal Geometry
by jay ingles 6 years ago
So it turned out stripping down my project to save for the forum helped resolve the issue. SOLVED: 1. duplicate object with sculpt and remove any of the pose morph and extra tags not needed. 2. copy o
+1
jay ingles liked this 6 years ago
how to clean up polys of basic shape
by jay ingles 6 years ago
Hi, I've got a very basic shape that i've tried to clean up but not sure how to do so. I was provided an OBJ and it imported incorrectly. Upon triangulating it to get the shape back, the polygons inte
Re: how to clean up polys of basic shape
by Brian Jones 6 years ago
seriously messed. It appears to be in the original file or Blender doesn't do a good job of export. It looks ok in Cheetah (I just have a demo) but even there the polys are all interpenetrating. Can y
+1
jay ingles liked this 6 years ago
Ugly Dark Shadow While Changing Lights Intensity. (Multiplied?)
by jay ingles 7 years ago
I've run into this problem a couple times and never understood how to properly resolve it. I am using 2 lights to create a soft shadow from an object in a white 'limbo' environment. There are more lig
Re: Ugly Dark Shadow While Changing Lights Intensity. (Multiplied?)
by Brian Jones 7 years ago
the problem only seems to be with the "shadow-centre" light since it is the only one of those three upper lights that has no falloff, as soon as all three are set to Falloff None or Inverse Square (ac
+1
jay ingles liked this 7 years ago
Unfolding Cut-Out Doll Approach
by jay ingles 7 years ago
Hi, I need some help determining a good approach to create an extruded line up of cut-out people that hangs like paper. Overall my results are sloppy undesirable and doesn't feel like it is unfolding.
Re: Unfolding Cut-Out Doll Approach
by Brian Jones 7 years ago
in the SplineWrap Object tab - delete the animation track for the Offset, set Offset to 50% - down in the Spline area check Fix Bounding Box
+1
jay ingles liked this 7 years ago
'Hand Tool' temporary toggle
by Alan Shisko 12 years ago
All, Is there a KB shortcut to temporarily toggle to the hand tool (other than hitting "H") When I'm zoomed in on the timeline and want to slide the view back or forth, right now I have to hit "H", dr
Re: 'Hand Tool' temporary toggle
by Alan Shisko 12 years ago
Yes! That's exactly what I was looking for. My preference would be for the 'hold down space bar to temporarily activate the hand tool' (like in AE PS) but the scroll wheel will do the trick in a pinch
+1
jay ingles liked this 8 years ago
Weighting Issue / Fix Planes Pushing Through Box Animation
by jay ingles 8 years ago
I'm creating a very simple box opening animation and am having issues getting the planes not to push through each other. Does the box need to be "knifed" on the joints and re-weighted The box (case of
Re: Weighting Issue / Fix Planes Pushing Through Box Animation
by Adam Trachtenberg 8 years ago
I think the problem is that you don't have enough geometry at the joints to allow the flaps to bend properly.
+1
jay ingles liked this 8 years ago
Reversing keyframe sequences
by Stu Pond 15 years ago
Anyone know of a quick method of reversing a sequence of keyframes without dragging each one individually I need to reverse a sequence with several tracks on different objects, but cannot seem to find
Re: Reversing keyframe sequences
by john paterson 10 years ago
The easiest way is to select all the keyframes in the timeline view then select Functions Move Scale and enter a value of -1. This reverses the frames but you will have to move them further up the tim
+3
jay ingles liked this 8 years ago
Difficulty Optimizing blade of grass + MoGraph field of grass
by jay ingles 8 years ago
Hi, I'm building a shot where the camera pulls back and grass sweeps past the foreground into the distance. I originally started with the Hair module, but wasn't able to achieve the desired look of th
Re: Difficulty Optimizing blade of grass + MoGraph field of grass
by Adam Trachtenberg 8 years ago
As for the Hypernurb issue, if Extrude isn't ideal which would you suggest if I have a spline that was pulled from an image (which will be the texture) Personally I would probably model the blade star
+1
jay ingles liked this 8 years ago
Which mograph effector to use?
by jay ingles 8 years ago
I've got a rain fall of objects that are falling from an emitter (cloner). I want the clones to be at 0 scale until an effector (falloff: sphere) passes by them. At which point the objects would scale
Re: Which mograph effector to use?
by Adam Trachtenberg 8 years ago
I'd use a plain effector with linear falloff.
+1
jay ingles liked this 8 years ago
Environment bug?
by Jack Cook 9 years ago
Hi, I'm using R12.032 on Mac OS 10.6.5. I've been working on a file in which I've built an underwater mooring that is made with models of scientific instruments, cables connecting them, a landscape fo
Re: Environment bug?
by Jack Cook 9 years ago
Thanks Adam and Brian, So, here's what I did. I turned off the editor display for the environment, and turned off OpenGL. Then I put in the environment, and checked fog, and everything seems to be fin
+1
jay ingles liked this 8 years ago
AC3 syncs worse than AIFFs. GOP the issue?
by jay ingles 8 years ago
I've been authoring DVDs with confidence for years and know compressions quite well but just can't wrap my head around this issue. If transcode a 1 minute clip to M2V (6.2mbps) and AC3, then add it to
Re: AC3 syncs worse than AIFFs. GOP the issue?
by jay ingles 8 years ago
Interesting. Thanks for the input. Do you recommend Sonic DVD Creator and a pro option I figure i should start looking since DVDSP is no longer supported by apple.
Xpresso to Switch On/off Low-Poly And High-Poly Objects
by jay ingles 8 years ago
I've got a very large canvas (4000x600) with hundreds of manually placed objects being dispersed by a Fracture Object and need to find a more efficient way to render animation tests. I am trying to ea
Re: Xpresso to Switch On/off Low-Poly And High-Poly Objects
by Adam Trachtenberg 8 years ago
I should have asked if you have R13. If you do, the Xref object is perfect for this as it provides slots for a reference scene and also a proxy scene, and it allows you to switch back and forth with t
+1
jay ingles liked this 8 years ago
Tweaking Placement Of Clones On Spline
by jay ingles 8 years ago
Does anyone have some recommendations how to get my current render to look more like my reference, or just more interesting Ideally i'd love the flakes to be more randomly sized with lots of smaller f
Re: Tweaking Placement Of Clones On Spline
by randy johnson 8 years ago
You are centering all your flakes on a spline. I think you might have better luck by extruding your text and placing the flakes on the surface. Then using the dynamics to avoid collision. (extrude dis
+1
jay ingles liked this 8 years ago
Making Snow Fall - TP Dynamics (project file attached)
by jay ingles 8 years ago
Hi All, I've watched a variety of tutorials on TP and know how to generate particles at the speed and frequency I require, but how do i add a noise characteristic to each individual flake so that they
Re: Making Snow Fall - TP Dynamics (project file attached)
by Adam Trachtenberg 8 years ago
As far as the motion goes, I would probably skip dynamics altogether and instead use the PBubble node to impart noise and motion variation. In terms of shape variation, I would suggest that you use Mo
+1
jay ingles liked this 8 years ago
Workflow for Retiming Tracked Content (open discussion)
by jay ingles 9 years ago
I'm working on "phone demo" videos (think iPhone commercial) that need to be retimed to work with the voice-over and screens animated replaced. I've tracked one of the videos screens (and shape layers
Re: Workflow for Retiming Tracked Content (open discussion)
by jay ingles 9 years ago
Hahah, thanks Dave. And yes i've explained the limitations in a high level fashion to the agency. I'm just firming up on the technical possibilities. I've decided to retime the base parent video and t
jay ingles liked this 9 years ago
Final Cut Pro X: Demand for Features [Fb Page]
by jay ingles 9 years ago
I've been reading through these comments as they have came in over the last few days and am blown away by the community response. Below is a link to a Facebook page which I hope garners enough "Likes"
Re: Final Cut Pro X: Demand for Features [Fb Page]
by Aindreas Gallagher 9 years ago
that's good stuff too - but also maybe we should all focus hard on the petition - it gets to the heart of the community who supported apple over all the dark years - the number is effectively our voic
600 signatures and counting...
by Juan Morales 9 years ago
http: tech.fortune.cnn.com 2011 06 27 600-filmmakers-sign-complaint-about-final-cut-pro-x Don't forget to add yours! ;) http: www.petitiononline.com finalcut petition.html
+1
Andrew Landini liked this 9 years ago
Re: 600 signatures and counting...
by jay ingles 9 years ago
Hey, just signed your petition. Below is a link to a Facebook page which I hope garners enough "Likes" to send a message to Apple that the Professional Community demands an outline noting dates and fe
echospace 1 layer not behaving properly in 3d
by jay ingles 11 years ago
hey. im working with echospace to create a rotating panel of circles. I've found that 1 or 2 repeats made by echospace always seem to be in front despite the fact they are indeed pushed back on the Z-
Re: echospace 1 layer not behaving properly in 3d
by jay ingles 11 years ago
this is going to get confusing to explain but here it goes. i believe one of the layers that is problematic (not the parent) may be the result of having to relink the layer (option-drag into comp to r
formatted OSX drive, filesalvaged MXF files, now FCP?
by jay ingles 11 years ago
so, this has trouble written all over it and i really how messy it will be to solve this. any and all insight is appreciated. Short of it: -I formatted an HSF Extended (not journaled) lacie Rugged dri
Re: formatted OSX drive, filesalvaged MXF files, now FCP?
by jay ingles 11 years ago
thanks for the detailed response Bjoern. I am very interested in mxf4mac but found it outside of my price point being that im dealing with a peculiar uncertain problem that might not be resolved with
PP crashes on EDL Export -- Premiere / edit decision list
by jay ingles 11 years ago
I've logged a bunch of tapes in Premiere and want to capture in FCP and work the rest through FCP. To do so, i've made a sequence for each tape and placed all the logged clips related to one tape into
Re: PP crashes on EDL Export -- Premiere / edit decision list
by Jon Barrie 11 years ago
I have managed to export the EDL without a hitch. http: www.jonbarrie.net client Asia-HDV-capture-EDL.edl Didn't see 10 clips... it didn't seem like a large project. Let us know if it worked. - Jon :)
DVD playback Flicker on TV (but not original export from AE7 as MPEG2-DVD)
by jay ingles 13 years ago
Hi, heres the problem. I've created a simple slideshow with fades (no zooms) in after effects 7 and exported as MPEG-2 DVD. brought this into DVD Architect 3, added a menu and a simple play track butt
Re: DVD playback Flicker on TV (but not original export from AE7 as MPEG2-DVD)
by Gary Kleiner 13 years ago
Perhaps field render should be on. Also, it's a fact of life that when you take a high detail image, you can get interlace flicker on fine detail such as thin lines, and the only way to prevent that i
© 2020 CreativeCOW.net All Rights Reserved
[TOP]