Magic Bullet Looks Glitch/Error by Mina Hu 2 months ago Hello, I'm having a strange glitch with MBlooks. Whenever I open any image, any at all it looks like this. https: imgur.com a Kjz75KS I've gotten rid of backgrounds and it still looks like this.
Re: Magic Bullet Looks Glitch/Error by crasse deux 2 months ago seems to be a problem with the alpha channel of your original material (looks doesn't work well with empty areas, by 'empty' I mean alpha=0) so basicly if you try to put a black background for example
ProEXR 2 and Cryptomatte by crasse deux 2 months ago Hi ! I just tried ProEXR 2 that now handle cryptomatte ( I use it in conjunction with C4DtoA ) I was used to classic merged EXR unpacking using ProEXR and it worked like a charm in AE, and tried the c
timeline f-curve key magnetism by crasse deux 2 months ago Hello ! something is really driving me crazy recently, in F curve mode there seems to be a kind of magnetism of keys to their previous position that make nearly impossible to move them slightly. I did
Re: timeline f-curve key magnetism by crasse deux 2 months ago Hi ! first, thanks for your answer ! about my viewport problem, I don't think it comes from the snapping modes, I use them a lot (snap to grid, grid-points, objects etc...) and here my camera viewpoin
MoSpline Segments + random Clones by crasse deux 4 years ago Hi there ! I got a Mospline with 6 segments and I wrap on them different clones from a single cloner (containing 8 different objects) using a Spline Wrapper to bend clones along the spline. The Spline
Re: MoSpline Segments + random Clones by crasse deux 4 years ago Hi ! Yes I did that, but didn't get any results, clones order changed a bit between Iterate and Random, but still, they are ordered the same way on each segment. However I located a bit the problem. I
Particle effects like this by Adam Farron 4 years ago Look at this video from the point I have it start at (When you click on link it should start at 4:58) and look at how the particles conform to a shape and disperse, and how they use particles to creat
Re: Particle effects like this by crasse deux 4 years ago glad that helped ! about your particles shape, yes you can change them to whatever you want as you can use compositions as particles. in your case, if you want to have feathery glowy spheres, there is
Expression for Scale by Mathieu Fourre 4 years ago Hi there ! I was wondering if you could help me with this : I have to repeat over and over again one same action in different ae files and so I was hoping to paste an expression to get it done a lot f
Trembling line effect in after effects by Oleksandr Hants 4 years ago Hi all! Maybe this question is stupid, but I still don't understand how to do a trembling(shake) line effect in after effects. I talk about effect like in this video https: vimeo.com 134093425 It's re
Re: Trembling line effect in after effects by crasse deux 4 years ago Hi ! in your example video, I think base material is vector drawing, Imported in AE and turned into shape layers, with a "wiggle paths" Added to it (from the "Add" drop-down menu of the shape layer).
importing PCX files in AE CC (on windows) by crasse deux 4 years ago Hi there ! I'm trying to import a bunch of pcx files (a sequence of around 1000 images in fact), and it seem that AE don't want to import them : I've read that AE support PCX importation on Windows (o
mograph cloner and mesh deformer by crasse deux 4 years ago Hi there ! I was wondering if there is a way to clone a mesh with a mesh deformer here is my plan : I got a quite complex mesh, I want to clone it and clones to behave as a soft bodies. Obviously putt
Re: mograph cloner and mesh deformer by crasse deux 4 years ago So there is no way to clone it properly i've googled this a lot and didn't found anything about it, I've already cloned mesh deformed objects, but this was with baked animation (and it worked, using i