craig hellen: Activity About Popular Images
craig hellen

nch
Member Since:
November 20th 2006
122 Posts
100 posts
Best way to make a node based flat comp which undulates (possibly use Plexus?)
by craig hellen 5 months ago
Hi guys So I have a trangular node based piece of branding from a client and we want to do 2 things. 1) Have a gentle wiggle applied to the "mesh" and have all the nodes and lines stay connected. 2) B
Re: Best way to make a node based flat comp which undulates (possibly use Plexus?)
by Matthew Keane 5 months ago
That triangular mesh does indeed look very plexus-like. If you recreate your mesh using 3D Nulls at the same Z position, Plexus will give you a flat mesh of connected nodes (depending on the Plexus re
Stepping in particle stream
by craig hellen 2 years ago
Hi Guys. So after reading up on this https: www.youtube.com watch v=_mqsYzbkO7M (fab way of orienting static particles to the path you are placing them on) I want to make a "ribbon" using a textured p
footprints on a path...
by craig hellen 9 years ago
hi all Im doing a fun map animation and i have an idea to show some footprints walking around the map. I have already made the footprints as a vector in illustrator. i wanna be able to animate them al
Re: footprints on a path...
by craig hellen 2 years ago
I made this tutorial, https: vimeo.com 4571890 Co-Director Podchains Ltd Video Producer Motion graphics designer http: bexmedia.net
RGBA to sldier values using sample image
by craig hellen 2 years ago
Hi Guys Been bashing my head against a few proverbial brick walls whilst searching these forums on an expression I need. Basically I want to take the Hue and alpha values of a solid with the advanced
Re: RGBA to sldier values using sample image
by Steve Brown 2 years ago
Hi Craig, try this. It will sample the Lightning layer, using the current position of the layer that you apply the sliders (and the expressions) to: red slider target = thisComp.layer("Lightning
wiggle but still being able to control overall positon
by craig hellen 4 years ago
Hey Guys, Got a (probably) really simple thing to sort out, I have a comp with a bunch of layers distributed in 3d, camera pulling back through it, layers having position keyframes to alter their loca
Re: wiggle but still being able to control overall positon
by Mitch Mann 4 years ago
Just keyframe it along your path, then add this expression to the position: wiggle(10,100) And is should wiggle along the path of the keyframes.
sucking layers in to a point
by craig hellen 4 years ago
Hi Guys n Gals So I have been struggling with particular on a separate thread and i cant get it working so here's a follow up question. If i wanna suck a load of layers into a point in a spiral vacume
Re: sucking layers in to a point
by craig hellen 4 years ago
Thanks guys will be tryoing this after lunch, the comp is coming on nicely. Many thanks for the continued support! Craig Co-Director Podchains Ltd Video Producer Motion graphics designer http: bexmedi
weird particle jump on camera move
by craig hellen 4 years ago
Hi Guys, Just started a new project with a 3d particular field, camera pulling back through it. the first couple of animations work well, particles moving as they should as the camera moves... BUT whe
Re: weird particle jump on camera move
by craig hellen 4 years ago
hey thanks for the reply Its nothing to do with particle life, its more for when im interacting with certain properties, its not reflecting these interactions in the preview window. I change things, i
weird particle jump on camera move
by craig hellen 4 years ago
Hi Guys, Just started a new project with a 3d particular field, camera pulling back through it. the first couple of animations work well, particles moving as they should as the camera moves... BUT whe
has anyone used "pipeline" for network rendering
by craig hellen 4 years ago
Welcome to your week ladies and gentlemen! A little question (perhaps two) on network rendering. I have a dedicated gig-e switch that i want to use for network rendering. I would use a dedicated file
af100 review of datavideo TP-300
by craig hellen 4 years ago
Hi Guys I didnt know where to put this in the forums so Iput it here, please tell me if there is somewhere better to put this. We did a kit review of the Datavideo TP-300 ipad teleprompting system. Ch
render taking too long (i think) lets get geeky!
by craig hellen 4 years ago
Hi Guys So i have a render using a topological map kinda like this one: http: www.123rf.com photo_11125469_abstract-topographical-map-with-no-names.html i have a camera moving over the map to pick up
Re: render taking too long (i think) lets get geeky!
by craig hellen 4 years ago
Thanks for the reply! I worked out what my issue was, iw as doing 20 samples of motion blur on the comp, bumped that down a tad and it works much nicer! Out of interest, currently my media cache is on
auto rotational shine to an object
by craig hellen 5 years ago
Hi Guys, So i have a client that needs some shine applying to, guess what... an ipad visual. This then turns and you get the shine moving over the ipad screen, yes we have all seen it done! What i was
Butterfly wings constraint / time expression
by craig hellen 7 years ago
Hi Guys, im pretty much a novice at expressions, i get the theory but practice is a little lacking. In the attached image you can see that im making a composition using a paper layer that i mask bits
Re: Butterfly wings constraint / time expression
by craig hellen 7 years ago
Brill, thanks Dan, il try that now, need to do more design work on it as well but ill post the results when im done! Many thanks and all power to the COW! Craig Co-Director Podchains Ltd Video Produce
making a fan...
by craig hellen 8 years ago
Hey guys, in this heat (over here in england, we dont take to it so well!) I was using one of those Japanese fans and thought that it would be a cool thing to animate in AE. you know the type; http: w
Re: making a fan...
by Paul Hennell 8 years ago
heh - In today's more typical rainy English weather I took your idea and rather ran with it - ended up with this: ...Anyway was intending to explain the whole 'fan' thing.. Take your fan layer, and mo
i want to try some expressions for a pulsating glow
by craig hellen 9 years ago
i have been watching maltaannons tutorials and i love everyone of them. But im not well versed enough in expressions so im wanting to get my feet wet with this little idea... I have a map with some ic
Re: i want to try some expressions for a pulsating glow
by craig hellen 9 years ago
aww thanks for that, it really sorted me out! The expression can be used on lots of effects, very useful, Thanks again
smaller increment for time code
by craig hellen 9 years ago
hey all I have a cool new project idea (just for me) taking on the audio video syncronisation to make a track out of the sound that goes with the video... we are gonna make up the track itself using w
Re: smaller increment for time code
by Ed Dooley 9 years ago
I'm not in front of my editing suite right now, but the reason I said STP is that although FCP can set keyframes and do sliding at the sub-frame level, you can't cut sub-frame (I don't think) and I be
flip on capture mini 35 adapter
by craig hellen 9 years ago
Hey all, jus bringing up the point ( i dont know if there will be a solution..) that when I have used a mini 35 adapter in the past I have had to manually go and flip the footage for use in the final
Re: flip on capture mini 35 adapter
by craig hellen 9 years ago
I shoot either mini-dv or dv-cam, thanks for all the responses its a good topic. My only thng on prism's is that they potentially loose more light... or am i wrong here Craig
vector paths flying in
by craig hellen 9 years ago
hello! Im very new to scripting in after effects but i had a cool idea earlier that came out of using an online app called rasterbator (nice name i know!) http: homokaasu.org rasterbator So i made up
Re: vector paths flying in
by Trent Armstrong 9 years ago
I'm not sure if an expression would be what you are looking for but the Card Dance effect might do what you are trying to do. You might even be able to use the image as the offset gradient. TrentTrent
wiggle over time
by craig hellen 9 years ago
hey all! I have used wiggle to the very basic level(literally the expression alone), but i have a new comp im playing with, i want to make some characters eyebrows twitch (in a rather evil manner). I
Re: wiggle over time
by craig hellen 9 years ago
ah brilliant, thankyou!
timeline problems...
by craig hellen 10 years ago
Hey all! I just booted up FCP just about to start a new edit after a load of batch capturing yesterday and i have come up against an annoying problem. When i drag the lengths of the clips in the time
Re: timeline problems...
by craig hellen 10 years ago
sorry guys its ok, i managed to find my error i accidently clicked on the linked selection button on the timeline, amature mistake!!! cheers
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