Trevor Gilchrist: Activity About Popular Images
Trevor Gilchrist

Member Since:
May 3rd 2013
18 Posts
Any "advanced", large-project, AE camera tuts out there?
by Trevor Gilchrist 2 months ago
Hi. Sorry for the long post, but I want to give enough detail. So, I've been doing this a long-ass time, but surprisingly, I've mainly worked on single-camera, single-scene projects. Now, I need to ma
Re: Any "advanced", large-project, AE camera tuts out there?
by John Williams 2 months ago
As this is quite specific, in order to help, do you have some images and examples of what you are creating and screen shots of the problems you are coming up against John Williams Soho Editors
The ol' FCPX color display problem again
by Trevor Gilchrist 3 years ago
I recently finished a shoot with two crews one shooting super-quality Alexa footage and crunching ProRes for me on location. The other shooting 5D MkIII footage that I've generated my own ProRes from
Re: The ol' FCPX color display problem again
by Trevor Gilchrist 3 years ago
To all of you; thank you. To Oliver: yes indeed. The mistake I was making was to NOT switch the inspector to the right set of data, so it appeared that the offending ProRes 1080 clips had no Log Proce
Color management woes: AE -> Keynote -> Keynote iPad
by Trevor Gilchrist 4 years ago
I'll keep this really short: Creating an app mockup prototype presentation for final delivery on a Retina iPad, 4th gen Building that presentation in Keynote on an iMac (Keynote v6.6.1 2560), running
Modeling a complex-curve shape "properly"...
by Trevor Gilchrist 5 years ago
Hi all. I'm predominantly a texture lighting animation kinda C4D user. I do a lot of broadcast motion graphics that don't really call for a lot of modeling certainly nothing demanding. Now I have a cl
+1
Andy Henik liked this 5 years ago
Re: Modeling a complex-curve shape "properly"...
by Trevor Gilchrist 5 years ago
Adam. Wow. What can I say Such generosity to make a whole video tutorial.... I cannot thank you enough for paying it forward with such thoroughness. This is so logical, doable and within my skill set
RED raw proxies in FCPX. Any control over their dimensions, during transcode?
by Trevor Gilchrist 6 years ago
Thought I'd make this a fresh question, though it's connected to my preceding one... When I ingest RED footage into FCPX, then transcode proxies, the smallest size the proxies can be is 50% of the ori
Re: RED raw proxies in FCPX. Any control over their dimensions, during transcode?
by Eric Santiago 6 years ago
Yep for that you need to step back into the classic workflow ;)
DP shot all RED footage at 59.94. I need normal speed playback. Best practice?
by Trevor Gilchrist 6 years ago
Hi. So just prepping the edit of a music video shot solely on Red Epic by a DP who not only "forgot" to record a reference audio track for syncing(!), but also shot (over cranked) the entire day at 59
Re: DP shot all RED footage at 59.94. I need normal speed playback. Best practice?
by Trevor Gilchrist 6 years ago
So, here's a conundrum then (if anyone still has the patience to help me understand...) 1. The footage baked at 59.94 is RED Raw and therefore can't be opened directly in Compressor. 2. The footage is
About Smart Objects and Layer Comps
by Trevor Gilchrist 7 years ago
Hi all. I've got quite a complex and demanding workflow on the go that I could really use some guidance and suggestions on. I (like everyone else and his wife) am designing a new app. I'm a UI UX desi
clock second hand ticking
by riccardo sinti 10 years ago
I have a clock face with a second hand that rotates 360degrees over one minute. I would like to have the hand "tick" not smoothly rotate. I suppose I could change the frame rate of my comp but how wou
Re: clock second hand ticking
by Trevor Gilchrist 7 years ago
Hi, I found this expression of yours (with its amendment) and really like the movement it produces. Thanks. Is there any way (as a non-coder), I could use the output of this to move a null a specified
Calculating number and size of cog teeth...
by Trevor Gilchrist 7 years ago
Hi. I have to create a clock-type cog (60 teeth) that is driving a flat panel with (hopefully) matching grooves (see attached pic). The absolute dimensions are not particularly important, but I was ho
Re: Calculating number and size of cog teeth...
by Trevor Gilchrist 7 years ago
That's exactly what I needed, thank you so much. Inner diameter of my cog is 200 200 x Pi gives me a 628 panel 60 Perfect, thank you.
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