Steve Bentley: Activity About Popular Images
Steve Bentley

Member Since:
November 7th 2001
1334 Posts
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UV layer map onto OBJ with trapcode form
by Stan Fraser 1 month ago
Hello, I am by no means an expert on 3D but I hope what I am trying to achieve here is fairly straightforward for someone more knowledgeable than me... My aim is to map a glass ceiling (galeries lafay
Re: UV layer map onto OBJ with trapcode form
by Steve Bentley 1 month ago
Yes try making those changes in C4D (all the instructions were based on that) and then try exporting again in both OBJ and FBX and see how Form sees them then.
Keyframing text colors
by Christian Neil 1 month ago
I'm working on a retro look title card that's going to run for about 5 seconds in a 15-20 second teaser. I want the text to cycle through all the colors of the rainbow, and am hoping that there is a q
Re: Keyframing text colors
by Steve Bentley 1 month ago
Good idea Andrew - just animate the hue offset through 360 degrees of offset.
+1
Looking for a most effective way to do movement after the elipse
by Jaroslaw Kaminski 2 months ago
I'm doing brush cleaning animation, and really need to find a way to automate the moment when toothbush is doing round moves while ceaning teeths. I assume that they need to be more eliptical than rou
Re: Looking for a most effective way to do movement after the elipse
by Steve Bentley 1 month ago
You have to pick the attribute within the null and add the expression to that (in this case "position") just select the layer and hit the p button.
After effects rendering and exporting hardware advice needed
by alex croft 2 months ago
Hello, I have been working with After Effects for about a year and as I've progressed and started using more Cinema 4d and 32-bit effects I've noticed considerable slowing down times to rendering and
Re: After effects rendering and exporting hardware advice needed
by Steve Bentley 1 month ago
It really depends on whats in that 2 minutes - we just did a two minute piece in AE that took 4 days to render - with 24 cores in the machine! The problem with rendering C4D from inside AE is that AE
Exporting OBJ from R19 - Windows
by Moss Jones 2 months ago
I am trying to export an OBJ from Cinema 4d R19, so that I can bring it into trapcode form but every time I try to export the OBJ it exports as a 3d object file which doesn't work with After effects.
Re: Exporting OBJ from R19 - Windows
by Steve Bentley 1 month ago
Don't forget you can now (as of AE2017 I think) just leave stuff in C4D and have AE render that file live using the original C4D file as a layer.
Spline Extrude / Taper
by Brittnell Anderson 2 months ago
Hi all, Hopefully a simple noob question, but how might I go about tapering a spline extrusion in Cinema 4D I'm used to doing it in 3ds Max (example attached), but am having a hard time figuring out h
Re: Spline Extrude / Taper
by Steve Bentley 1 month ago
You might also need to subdivide your inner most object (either by making it editable or by upping the divisions in the spline and the extrude) otherwise you might get "bent" polys from certain deform
ProRender Motion Blur
by Bradley Orzechowski 2 months ago
Hi, I'm working on a short animation in C4D using ProRender. I have an issue with some of the objects not looking good with motion blur activated, but other objects look phenomenal with the blur. Is t
Re: ProRender Motion Blur
by Steve Bentley 1 month ago
Is there a reason you are using Pro to render You can add a motion blur tag to only the objects you want to blur but you may have to go back to the standard render for that. (we don't use Pro because
Dynamic Hourglass
by Din Iulian Silviu 2 months ago
Hello everyone, I am trying to create an animation similar with this: https: videohive.net item hourglass 15569689 s_rank=3 I created the hour glass object and for the sand particles I added a sphere
Re: Dynamic Hourglass
by Steve Bentley 1 month ago
For sand don't use a sphere - too many polys to figure out. You can use either a pyramid shape (4 sided included base) or a platonic with 5 or 6 sides or a flat square that always faces camera. Platon
‘Curved’ Polygons!!
by Stephen Moore 2 months ago
Hi All, I ve been looking at a video about pose morphing that demonstrates the creation of facial expressions. How is it possible to model a head with such detail with so few polygons The attached SSs
Re: ‘Curved’ Polygons!!
by Steve Bentley 1 month ago
Remember. nurbs don't actually render - its just so you can model with curves - those aren't actual polys being shown there, but when the render engine kicks in it subdivides the curvy shapes in to tr
Lighting and reflection problem in Cinema 4D
by nguyen danh 2 months ago
Hello.! i m pretty new to Cinema 4D. I tried to re-create the scene (lighting and gold textures) below but I didn t success so far. The best i can do is a scene with bad reflection and lighting. Does
Re: Lighting and reflection problem in Cinema 4D
by Steve Bentley 1 month ago
The key to gold is not the gold shader but whats around to reflect in the that shader. Think about it like a photo Studio. An all black room with soft boxes here and there and especially, surrounding
Sketch up model coming in with way too many polys
by Michael Goldberg 2 months ago
Hi, We're currently trying to bring a sketch up model into C4D (V19). We had no luck importing directly, so we're using sketch up to export either an FBX, or Collada model. We can get the model into C
Re: Sketch up model coming in with way too many polys
by Steve Bentley 1 month ago
Sketchup makes models that are "water tight". In other words solids. C4D can do that too but it's more of a surface modeller. Its probably that C4D is interpreting the inner sides of walls and wall en
changing size of comp window changes look of render
by Steve Bentley 1 month ago
Bit of a head scratcher here. Client sent this file for us to version to different sizes but when I change the comp size on the inner most "snow" comp (to 2000x2000 for instance), I get vastly differe
Re: changing size of comp window changes look of render
by Steve Bentley 1 month ago
The client needed a bunch of different aspect and sizes, some of which need the continuously rasterize to make sure everything scales nice and sharp, but they couldn't figure out how to change the sta
"busy rendering" bar has vanished
by Steve Bentley 1 month ago
AE 2018 15.00 Win 7 has been working well for quite some time now, but suddenly it started being slow to boot and now the render bar in the comp view that tells you its thinking about the next frame (
How can i swing these objects?
by Rahat Bin kibria 2 months ago
i'm trying to get swing its objects to work. i saw tutorial theres nothing to help me out i notice the video shows "Enable Swing tick" that works on the video i saw but mine nothing works. its only ha
Re: How can i swing these objects?
by Steve Bentley 1 month ago
Was there supposed to be an attachment (you can just drag it in to the text window). Are you using DUIK
How do I imitate this digital fill?
by Michael Menefee 2 months ago
Please take a look at this video: https: youtu.be 02rBG0kApco t=8 The part I'm focused on is the logo transition starting at :08. I see three major things happening. There are square particles flying
Re: How do I imitate this digital fill?
by Steve Bentley 1 month ago
For the circuit boards we often use the Compound Blur - one of the most poorly understood effects in AE. You can draw a path in Pshop (and now finally in AE) that graduates from tip to tail. You can u
Scene gravity issues
by mark madsen 2 months ago
I MoTracked a scene and got a 3D solved camera. Everything looks great except I want to add some physics to my scene. The solved camera does not have the same world orientation as the footage I shot,
Re: Scene gravity issues
by Steve Bentley 2 months ago
You can turn off the master gravity in the project settings and then add your own gravity object (under particles in the simulate menu) and point that object Y in the opposite direction you want gravi
Compound collision on parent and child softbody not working as expected
by Steve Bentley 2 months ago
I've got a very thin softbody object I'm dropping and then bouncing on a rigid body surface. Of course the soft tall thin object ends up toppling over - not what I was looking for - what's the point i
Re: Compound collision on parent and child softbody not working as expected
by Steve Bentley 2 months ago
Oh and the custom center of mass only works on rigid bodies too. I made a tear drop out of a cone to have a weeble to test with. Turns out, if you have self collision turned on the tip of the cone spl
Distribute particle paths evenly
by Ryan Hannebaum 3 months ago
This isn't about spacing the creation of particles out evenly (e.g. for a dotted line), FYI, as I've seen plenty of posts about that. This is about distributing their paths trajectories evenly around
Re: Distribute particle paths evenly
by Steve Bentley 2 months ago
Its not actually cutting off the round ends (unless they extend off the bottom - polar starts at the bottom and works it way up - the top becomes the center and the bottom the outside of the "circle".
How to apply Trapcode Particular (3) presets to a 3d null
by Duca Simone Luchini 3 months ago
Hallo everybody, I have this basic clip: I created a basic Particular emitter and placed it into the 3d tracker position to link particles emitter to the mouth of the firelock. It work perfectly. Now,
Re: How to apply Trapcode Particular (3) presets to a 3d null
by Steve Bentley 2 months ago
Check the section of the particular presets you are using - there is an HD section and an SD section. Use the one closest to your comp size (the effects are duplicated for each size and just made for
Firework Simulation - Subdivide Particles
by Gonçalo Pereira 3 months ago
Hello, I have a question. I'm trying to do a effect that consists on a explosion and then a sub explosion like this real effect, https: www.youtube.com watch v=8qLMOeXtrbs. I have the shell created bu
Re: Firework Simulation - Subdivide Particles
by Steve Bentley 2 months ago
There are some presets for fireworks in the pack that comes with Particular you could build on - but watch out - there is a version for SD and one for HD (and I think one for 4K now) . You have to pic
3D trails with any Red Giant plugin
by Veljko Golocorbin 3 months ago
Hi guys, so I have this null object animated as a 3D layer and it's animated in all the axis, basically starting from far and ending up in the foreground. I was wondering if there's any way of making
Re: 3D trails with any Red Giant plugin
by Steve Bentley 2 months ago
There's also a plug in at aescripts.com called BOA that does amazing things like this.
Paticular (3.03 on AE2018) just stopped showing up
by Steve Bentley 3 months ago
To be fair the file is very heavy (but its a big machine too) We had a Particular smoke effect working brilliantly, tweaked just so, cached a section to check the motion and then we moved on to tweak
Re: Paticular (3.03 on AE2018) just stopped showing up
by Steve Bentley 2 months ago
Thanks Kal. I think you are right. As the project bloomed in size the occurrences of this Particular problem increased and then we started having Element fail on AE loading the project in. We'd have t
Divide an polygon object into mutiple objects
by Arvind kumar 4 months ago
Hello, I'm new to C4D and want help, can anyone tell me how can I divide an polygon object into multiple polygons. Each one should also be separated from the main object and show as individual objects
Re: Divide an polygon object into mutiple objects
by Steve Bentley 4 months ago
Under Mesh Commands you will find Subdivide. You can then select the face you want and choose Disconnect from the same menu (you can also use the knife tool to get the exact shapes you want). The dico
Light up tiles
by Arvind kumar 4 months ago
Hello, I want to make only one segment glow in a plain object at random, Like twinkling type, or like a disco ball. Also can it be done using only one material Your help is appreciated. :)
Re: Light up tiles
by Steve Bentley 4 months ago
The simplest way (and the most accurate given your disco ball analogy) is to have that object reflect a much larger sphere that has a texture loaded in the luma channel. Add a compositing tag to the s
Creating a drill bit in Cinema 4D lite
by Ian Robinson 5 months ago
Hi there, Im trying to create a drill bit in Cinema 4D Lite. I'm an After Effects user who is looking at the included Cinema software but i'm not finding it easy. I couldn't find a tutorial i could us
Re: Creating a drill bit in Cinema 4D lite
by Steve Bentley 4 months ago
If you make a cylinder, and then around the cylinder add a helix spline. The take a circle spline and sweep it along the helix. Adjust the sweep profile (the little twirl down for Details at the botto
+1
old questions showing as new
by Steve Bentley 5 months ago
Hey Guys and Gals. I just spent an hour answering questions on the C4D forum and suddenly realized that all the questions were 2 years old but showing up as new unanswered questions. I had to refresh
Re: old questions showing as new
by Ronald Lindeboom 5 months ago
Our search engine broke and we are in the midst of replacing it. It will be replaced soon. Our apologies for the situation. We are hard at work getting the old system replaced. Best regards, Ronald Li
Generating granulated sugar particles without X-Particles
by Tibi Iorga 2 years ago
Hello CreativeCow ! I am slightly confused about the huge amount of learning paths I can go with my 2nd year University project and I was hoping you guys can shine some light. Hopefully someday I can
Re: Generating granulated sugar particles without X-Particles
by Steve Bentley 5 months ago
Thinking Particles can do this. Do you have the C4D version that has this X particles is killer but if you can't afford it as you say, TP is the next best thing.
Simple rock cloner!
by James McNelly 2 years ago
Hi it's been a while since I've used CINEMA 4D, and I know this is probably very simple. I have an object (namely a sharp edged polygon) which I need to clone in order to make a scene like the attache
Re: Simple rock cloner!
by Steve Bentley 5 months ago
I wonder if the plane effector would be better. It will put a grad on the scale of the object over the length of the Plane effector widget. You can set the Cloner from the default Iterate to Random to
Removing grid plane in composition
by Chris Gomersall 2 years ago
I do NOT want to see the ground plane grid in my final render to AE. How do I get rid of it Kind regards, Chris Gomersall www.vimeo.com channels texasvideopro www.youtube.com upstairsmedia
Re: Removing grid plane in composition
by Steve Bentley 5 months ago
When you say ground plane - do you mean the grid or a plane primitive you have in your scene. If the latter you can either check the bottom visibility "stop light" on the ground object or add a compos
Unmatching Coordinates After Extracting 4D Scene Data in AE
by sebastien coelho 2 years ago
Hi everyone, I am experimenting the Cineware importing workflow to match AE layers to the c4d scene content. I made here a quick try, with just an animated plane with an External Composition tag. As s
Re: Unmatching Coordinates After Extracting 4D Scene Data in AE
by Steve Bentley 5 months ago
We've seen this happen but I don't have a good reason why. Using the C4D file inside AE is seamless but when you want the camera or a moving object from C4D to be represented in AE as a camera or null
Render in AE does't look like render in C4D
by Philippe Lessard 1 year ago
Hi, I have a simple scene where a volumetric like pass trough a ceiling and cast shadow on a wall and a floor. My problem is that the render in C4D look fine but in AE it look jaggy. My render is only
Re: Render in AE does't look like render in C4D
by Steve Bentley 5 months ago
You might also be looking at the unmatted RGB channel only in AE. Interpret the footage and set the matte to "straight" (if there is one). The matte will always be antialiased but the RGB footage may
Trapcode Particular Warp Sprite/Textured Polygon
by Skylar Moran 5 months ago
I have a client that wants me to create an explosion of paper money for a scene, something similar to this image. Can Particular take a flat rectangular image like a jpeg of a dollar and distort it to
Re: Trapcode Particular Warp Sprite/Textured Polygon
by Steve Bentley 5 months ago
Thats a problem. AE is not a true 3D package so any 3D type effect is just that, an effect. To do this properly in AE you would need something like Element 3D which is a 3D engine that sits inside Ae.
Idan Yekutiel 6 months ago
Is rare because in other proyects it works.
Idan Yekutiel 6 months ago
I am trying optane but my background dosent show up, even having alpha channel on.
Idan Yekutiel 6 months ago
Hey, i need your help.
Spell check
by Steve Bentley 6 months ago
Hi Cow Kids, Just and FYI. I accidentally spelled doesn't as "doens't" and the spell check didn't initially flag it. Once I put it in quotes (as I tried here,) then it flags it evermore even once the
Re: Spell check
by Ronald Lindeboom 5 months ago
Spellcheck is a part of your browser and not a part of the COW itself. We have no spellcheck built-in to this site as most all browsers include it in their software. Best regards, Ronald Lindeboom CEO
How to Link Value of a Keyframe to a Slider Control without affecting values of other keyframes
by Shane Goudy 7 months ago
I'm designing a lowerthird for one of our brands. I have 3 keyframes in the X position of an object. I need to link the 3rd keyframe to a Slider Control so the final position of the object can be adju
Re: How to Link Value of a Keyframe to a Slider Control without affecting values of other keyframes
by Steve Bentley 7 months ago
Can you not put the keyframes on the slider instead and link the slider to an unkeyframed property value Then you just whip down to the 3rd keyframe and move your slider. You could also do this WITH k
yuda pramudya 7 months ago
sir, thank you for helping me. this is first time i use creativewow for asking.
sometimes i really dumb on work simple like this because under pressure.

thank you thank you thank you
Toggle variable with time
by Mike Foran 7 months ago
I'm trying to build an expression that toggles a variable at 0 or 500 at time intervals. So for 3 seconds it's 0, then for 7 seconds it's 500, repeat... The reason for doing this is to try to get Part
Re: Toggle variable with time
by Steve Bentley 7 months ago
Wouldn't it be easier to keyframe the emission value of particular Won't the particles per sec need to be tied to the speed of the emission point, so you get dotted lines with a specific period. Other
Trapcode Particular : Physics Time Factor Render Problems
by Gilles Simon 7 months ago
Hey guys! I've been working with a record label lately, and they're trying to release some podcast episodes into youtube renders. Now, I've always been able to create some cool visuals from sound keys
Re: Trapcode Particular : Physics Time Factor Render Problems
by Steve Bentley 7 months ago
Hey Gilles, I know Cassius or Walter mentioned if you render just the end bit and see if things are still slow. Thats a good first test. If not then things are building up, but if its slow then its ju
connecting layers with a real 3d line preserving dof
by leif falk 7 months ago
hi everybody. I am trying to connect 2 layers (A,B) with a line in real 3d space, because the trick with the beam effect and the toComp expression doesn t work with depth of field. I have drawn a shap
Re: connecting layers with a real 3d line preserving dof
by Steve Bentley 7 months ago
Sorry, I meant: use the null to add extra control (or all of the control) to whichever axis controls the angle so that the plane never goes edge-on
Change Y position based on Null's rotation value
by Ian Blom 7 months ago
Hi I'm trying to move a 3D object on its Y-axis as the value of a null object's rotation changes. This is for a character rig that I'm busy with, so basically, as the null object is rotated on its X-a
Re: Change Y position based on Null's rotation value
by Steve Bentley 7 months ago
My answer falls under the topic of "when you have a hammer everything looks like a nail". I had been doing range mappers in another software package when I answered your post and totally forgot about
Control two (X-)position keyframes while keeping the (temporal) interpolation
by Gustavo Rafaelo 7 months ago
Hi, I'm a little bit new to expressions. After hours of googling trying and coding I gave up and try to get some help here. I just want to keep my simple animation with the temporal interpolation. I o
Re: Control two (X-)position keyframes while keeping the (temporal) interpolation
by Steve Bentley 7 months ago
Here are two ways. If you can give the position value a formula and have the sliders produce values to use within that formula. So lets say the position is a sin wave type shape. You could set the pos
+1
Particular layers lock z position
by Ari Grunzeweig 7 months ago
Hi, I have a simple particular animation of 4 square particles move around with a bit of rotation. Everything is working great, except once in a while, the layers subtely shift in z space, causing a l
Re: Particular layers lock z position
by Steve Bentley 7 months ago
Do you mean that the 4 particles will overlap each other, suddenly being in front or behind other particles Do you have any turbulence turned on Do you have some random velocity turned on Once emitted
Posts not showing
by Steve Bentley 8 months ago
Hey Cow team, I posted from my blackberry the other day, (stop, stop, its a new one) but I don't see the post showing in the forum on my PC using chrome. I do see the post showing on my Mac using fire
Re: Posts not showing
by Ronald Lindeboom 6 months ago
Hi Steve, First, our condolences on the new Blackberry. Just kidding, enjoy it. They are good devices and they help the Canadian economy, so there's two reasons to like them. On the matter of the post
Photoshop cannot import images on Windows
by Jasson Smith 9 months ago
I am having trouble in importing images. Every time I try to import images, Photoshop crashes. I am currently seeking help from Adobe Photoshop Customer Support. If anyone has any working solution ple
Re: Photoshop cannot import images on Windows
by Steve Bentley 8 months ago
Do you have the new update from last week We're seeing this crashing thing a lot. If so go back to the current version but one point upgrade before.
How do I compress a Photoshop PDF?
by Nicholas Campbell 9 months ago
I downloaded a resume template for photoshop and put it all together. I looks quite nice, very modern and attention-grabbing. I've noticed that a lot of job boards and websites have a file size limit
Re: How do I compress a Photoshop PDF?
by Steve Bentley 8 months ago
You can also apply compression to the image (like jpg) in the pdf prefs dialogue that opens after you click save. The default is none so the image is far heavier in mb than it needs to be (usually).
Feathered edges not completely opaque
by Corey Pike 9 months ago
Greetings, sorry, but I could not find a solution via search. I am trying to feather the edges of an image that is part of a photoshop file. When I make my selection, choose the feather amount and I s
Re: Feathered edges not completely opaque
by Steve Bentley 8 months ago
You have to contract the size of the mask before you feather it. Or if its too late to do that you could use a levels filter to crush the blacks of the layer mask and then blur it back up. You may hav
Don Jenkins 8 months ago
Hello there! I'm the guy who asked if it was possible to have a random effector have controllable random transparency whilst having controllable multishader - I believe one of the methods you proposed as to making cloners appear/dissappear randomly was to use something within Xpresso? Think you can help me out with that?
Don Jenkins 8 months ago
Lets just say I like how my cloners look with random visibility with the color shader mixed with the random effector and I like how it looks with random textures mixed with the random effector as well [more]
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