Steve Bentley: Activity About Popular Files Images
Steve Bentley

Member Since:
November 7th 2001
1564 Posts
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Location:
Toronto/New York
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Idan Yekutiel

Kalleheikki Kannisto

Matt Dodds

yuda pramudya
How to remove a jittery effect from a zoom in animation without losing image quality?
by Héctor Moreno 5 days ago
I am working on a project with a visual artist who asked me to have a zoom in animation on a map, from the full view to a single pixel. This will be projected in an art gallery with several other piec
Re: How to remove a jittery effect from a zoom in animation without losing image quality?
by Steve Bentley 4 days ago
I just thought of something - its possible you are using vectors and expecting a miracle out of the Bicubic setting. It won't affect vectors in the way you think - in fact it gets worse. Instead use t
Foam effect WITHOUT round/bubble shape
by Matt Orfalea 5 years ago
I've selected a leaf pic for my bubble texture layer and it makes a bunch of "foam" of my leaf layer. But the problem is all the foam leaves are bubble shaped rounded. Why Thanks in advance! Matt http
Re: Foam effect WITHOUT round/bubble shape
by Steve Bentley 4 days ago
You can of coarse do this in Particular with much more control. In particular its best to use a sprite or a textured polygon for the shape of the particle (you choose what alpha'd layer you want to be
Playback speed problem (PC)
by Clifford Li 1 week ago
Recently, I am working on a project which is needed to import many footage and template. And I realize that, if my project panel have too many stuffs, the playback speed will not in real-time (even th
Re: Playback speed problem (PC)
by Steve Bentley 4 days ago
For Nvidia there's a few utilities that might help. There's a profile inspector which lets you tweak the settings to an incredible degree. Often its a refresh rate difference between the monitors and
Volume Builder Calculation stuck at 50%...
by Rob Mason 5 days ago
I have a project file that I cannot open because it says "Volume Building Calculating...50%" and it never rises higher than that. Worse, I can't even Force Quit Cinema 4D. Anyone have any tips for how
Re: Volume Builder Calculation stuck at 50%...
by Steve Bentley 4 days ago
It sounds like you are trying to open a newer version of C4D's project in an older version of C4D. Do you know the project's history Have you let the project determine what app to use by just double c
Having emitter objects get sucked into a box.
by Jim Hopper 5 days ago
I have an emitter that is pointing downwards. The emitter object is just a bunch of cubes that are falling down. I want those particles to basically be pulled or sucked into an open box. I've tried cr
Re: Having emitter objects get sucked into a box.
by Steve Bentley 4 days ago
Try lowering the velocity of the emission. Usually with this kind of thing the particles are going so fast they wiz right by the destination before the forces can have any kind of effect. Alternativel
Two Keys on One Layer
by Rachel Bank 6 days ago
I am trying to layer water gushing up from a fountain with abstract animation. I think the easiest way is to use stock footage shot on a black background. I want to replace the black background with o
Re: Two Keys on One Layer
by Steve Bentley 6 days ago
I think I get it - you want to put something abstract within the water shapes right Couple of things off the top - that wide shot of the fountain should indeed have an alpha from the stock company - y
Use a video layer like a shape mask for an effect
by Ht Davis 6 days ago
Ok, I'm a novice at AE, but I'm decent with photoshop. I have an effect I use often to add clarity and even depth when the image is a bit flat. I essentially use the "create a sketch" effect to detect
Re: Use a video layer like a shape mask for an effect
by Steve Bentley 6 days ago
You should be able to get there in AE. Pshop and AE are very similar - Pshop got its layering system from AE but alas AE has yet to get its paint from Pshop (how long have we been waiting ). Anyway -
fundamental problem working with alpha channel in photoshop and after effects
by matthew macy 1 week ago
I am working in Photoshop and After Effects and am experiencing an issue regarding alpha channels. I created a tiff image in photoshop with an alpha channel by going to channels and making background
Re: fundamental problem working with alpha channel in photoshop and after effects
by Steve Bentley 6 days ago
Think of the white in either the image (for luma mattes) or the alpha (for alpha mattes) in the layer that is acting as the track matte as a window the video below can shine through. If you pick alpha
How to create an inner glow along the edge of a transparent object texture
by Randy Cates 2 weeks ago
Is anyone willing to share either an actual texture, tutorial, link etc. to help with this medical illustration style texture. Render time is a factor so I don't want to light a glass texture. Not rea
Re: How to create an inner glow along the edge of a transparent object texture
by Steve Bentley 7 days ago
Keep in mind too things like luminence with a fresnel can be really cool but often it won't show if the object is 100% transparent. Try bringing your white (the transparency amount) down to a 95 % gra
Irreversable hair changes
by Steve Bentley 1 week ago
I'm in tweak mode for a hair project and we've got our look down pretty well. Never one to leave well enough alone, I thought I'd tweak the thickness setting. Bam! (see before and after pics). Its lik
Re: Irreversable hair changes
by Steve Bentley 7 days ago
Thanks Brian, you're right of course. I just have so many hairs in that one poly they are busting at the seams. Using a circle gradient in the density tab of the shader helped with that but that broug
How can I extrude a loft?
by Mahmoud Doe 1 week ago
Hey guy, so i'm working on this project and I have a spline under a symmetry and both under a loft! How can I extrude the loft I tried to convert it to a polygon object and extrude it, but it didn't t
Re: How can I extrude a loft?
by Steve Bentley 7 days ago
On closer inspection of your set up - you already have the spline to extrude from. Get rid of that loft object. Close the spline (the one side of the shape) with the check box in the spline attributes
File: extruding a loft.c4d
by Steve Bentley 1 week ago
c4d file Uploaded file extruding a loft.c4d https: f1.creativecow.net 13797 extruding-a-loftc4d
File: Hair issues
by Steve Bentley 1 week ago
jpg file Before and after images of the hair issues described https: f1.creativecow.net 13792 hair-issues
File: hair direction.c4d
by Steve Bentley 2 weeks ago
c4d file Uploaded file hair direction.c4d https: f1.creativecow.net 13783 hair-directionc4d
File: surface selection cloner sorta works.c4d
by Steve Bentley 2 weeks ago
c4d file Uploaded file surface selection cloner sorta works.c4d https: f1.creativecow.net 13782 surface-selection-cloner-sorta-worksc4d
File: surface selection cloner.c4d
by Steve Bentley 2 weeks ago
c4d file Uploaded file surface selection cloner.c4d https: f1.creativecow.net 13781 surface-selection-clonerc4d
File: steno chair.c4d
by Steve Bentley 3 weeks ago
c4d file Uploaded file steno chair.c4d https: f1.creativecow.net 13754 steno-chairc4d
File: Steno chair wheel control
by Steve Bentley 3 weeks ago
c4d file Vector of motion control for wheels on an office chair https: f1.creativecow.net 13753 steno-chair-wheel-control
I think I want my old crop tool back - do I?
by Steve Bentley 7 months ago
Used to be, back when (old habits die hard) I could choose an x and y dimension (in pixels) and a PPI in the crop tool parameters and when I said "go" it would scale whatever I had cropped down to tha
Re: I think I want my old crop tool back - do I?
by Kalleheikki Kannisto 6 months ago
A relatively simple solution is to set the pixels per inch to 1... In the tool options, that is. Kalleheikki Kannisto Senior Graphic Designer
effects/stylise/roundcorners is missing
by Steve Bentley 8 months ago
Back when, (but still in CC) we used to select a point and choose Effects Stylize RoundCorners. Now when I follow this rabbit hole I only get a Glowing Edges option (AI 2018 and 2019). I thought it mi
Re: effects/stylise/roundcorners is missing
by Steve Bentley 7 months ago
Turns out I was going to the second "stylize" selection in the drop down effects menu. Who designs two menu items with the same name in the same sub menu If you go to the first "stylize", old friends
brand discrimination
by Steve Bentley 7 months ago
Hi Team, I just left a post suggesting a number of ways to tackle a poster's problem. I suggested (but did not recommend) Wondershare as a video converter, among other things. In a post not 5 min late
Re: brand discrimination
by Tim Wilson 7 months ago
Steve Bentley "if you are going to block one brand, don't you need to block them all pending review to be fair " Hi Steve, It's not about fairness or discrimination. It's about using a semi-automated
Gradient banding
by Keith Marshall 8 months ago
In our shop we frequently encounter banding issues and wonder if there are other solutions we can use to eliminate them besides adding noise. Suggestions
Re: Gradient banding
by Steve Bentley 8 months ago
Adding noise to the final image will fool the eye into not seeing the banding. The issue can stem from a number of places: 1) it might not actually be in the file- with 8 bit monitors there are only s
+1
Distribute particle paths evenly
by Ryan Hannebaum 1 year ago
This isn't about spacing the creation of particles out evenly (e.g. for a dotted line), FYI, as I've seen plenty of posts about that. This is about distributing their paths trajectories evenly around
Re: Distribute particle paths evenly
by Steve Bentley 12 months ago
Its not actually cutting off the round ends (unless they extend off the bottom - polar starts at the bottom and works it way up - the top becomes the center and the bottom the outside of the "circle".
How to apply Trapcode Particular (3) presets to a 3d null
by Duca Simone Luchini 1 year ago
Hallo everybody, I have this basic clip: I created a basic Particular emitter and placed it into the 3d tracker position to link particles emitter to the mouth of the firelock. It work perfectly. Now,
Re: How to apply Trapcode Particular (3) presets to a 3d null
by Steve Bentley 12 months ago
Check the section of the particular presets you are using - there is an HD section and an SD section. Use the one closest to your comp size (the effects are duplicated for each size and just made for
Firework Simulation - Subdivide Particles
by Gonçalo Pereira 1 year ago
Hello, I have a question. I'm trying to do a effect that consists on a explosion and then a sub explosion like this real effect, https: www.youtube.com watch v=8qLMOeXtrbs. I have the shell created bu
Re: Firework Simulation - Subdivide Particles
by Steve Bentley 12 months ago
There are some presets for fireworks in the pack that comes with Particular you could build on - but watch out - there is a version for SD and one for HD (and I think one for 4K now) . You have to pic
3D trails with any Red Giant plugin
by Veljko Golocorbin 1 year ago
Hi guys, so I have this null object animated as a 3D layer and it's animated in all the axis, basically starting from far and ending up in the foreground. I was wondering if there's any way of making
Re: 3D trails with any Red Giant plugin
by Steve Bentley 12 months ago
There's also a plug in at aescripts.com called BOA that does amazing things like this.
Paticular (3.03 on AE2018) just stopped showing up
by Steve Bentley 1 year ago
To be fair the file is very heavy (but its a big machine too) We had a Particular smoke effect working brilliantly, tweaked just so, cached a section to check the motion and then we moved on to tweak
Re: Paticular (3.03 on AE2018) just stopped showing up
by Steve Bentley 12 months ago
Thanks Kal. I think you are right. As the project bloomed in size the occurrences of this Particular problem increased and then we started having Element fail on AE loading the project in. We'd have t
Divide an polygon object into mutiple objects
by Arvind kumar 1 year ago
Hello, I'm new to C4D and want help, can anyone tell me how can I divide an polygon object into multiple polygons. Each one should also be separated from the main object and show as individual objects
Re: Divide an polygon object into mutiple objects
by Steve Bentley 1 year ago
Under Mesh Commands you will find Subdivide. You can then select the face you want and choose Disconnect from the same menu (you can also use the knife tool to get the exact shapes you want). The dico
Light up tiles
by Arvind kumar 1 year ago
Hello, I want to make only one segment glow in a plain object at random, Like twinkling type, or like a disco ball. Also can it be done using only one material Your help is appreciated. :)
Re: Light up tiles
by Steve Bentley 1 year ago
The simplest way (and the most accurate given your disco ball analogy) is to have that object reflect a much larger sphere that has a texture loaded in the luma channel. Add a compositing tag to the s
Creating a drill bit in Cinema 4D lite
by Ian Robinson 1 year ago
Hi there, Im trying to create a drill bit in Cinema 4D Lite. I'm an After Effects user who is looking at the included Cinema software but i'm not finding it easy. I couldn't find a tutorial i could us
Re: Creating a drill bit in Cinema 4D lite
by Steve Bentley 1 year ago
If you make a cylinder, and then around the cylinder add a helix spline. The take a circle spline and sweep it along the helix. Adjust the sweep profile (the little twirl down for Details at the botto
+1
old questions showing as new
by Steve Bentley 1 year ago
Hey Guys and Gals. I just spent an hour answering questions on the C4D forum and suddenly realized that all the questions were 2 years old but showing up as new unanswered questions. I had to refresh
Re: old questions showing as new
by Ronald Lindeboom 1 year ago
Our search engine broke and we are in the midst of replacing it. It will be replaced soon. Our apologies for the situation. We are hard at work getting the old system replaced. Best regards, Ronald Li
Generating granulated sugar particles without X-Particles
by Tibi Iorga 3 years ago
Hello CreativeCow ! I am slightly confused about the huge amount of learning paths I can go with my 2nd year University project and I was hoping you guys can shine some light. Hopefully someday I can
Re: Generating granulated sugar particles without X-Particles
by Steve Bentley 1 year ago
Thinking Particles can do this. Do you have the C4D version that has this X particles is killer but if you can't afford it as you say, TP is the next best thing.
Simple rock cloner!
by James McNelly 3 years ago
Hi it's been a while since I've used CINEMA 4D, and I know this is probably very simple. I have an object (namely a sharp edged polygon) which I need to clone in order to make a scene like the attache
Re: Simple rock cloner!
by Steve Bentley 1 year ago
I wonder if the plane effector would be better. It will put a grad on the scale of the object over the length of the Plane effector widget. You can set the Cloner from the default Iterate to Random to
Removing grid plane in composition
by Chris Gomersall 3 years ago
I do NOT want to see the ground plane grid in my final render to AE. How do I get rid of it Kind regards, Chris Gomersall www.vimeo.com channels texasvideopro www.youtube.com upstairsmedia
Re: Removing grid plane in composition
by Steve Bentley 1 year ago
When you say ground plane - do you mean the grid or a plane primitive you have in your scene. If the latter you can either check the bottom visibility "stop light" on the ground object or add a compos
Unmatching Coordinates After Extracting 4D Scene Data in AE
by sebastien coelho 3 years ago
Hi everyone, I am experimenting the Cineware importing workflow to match AE layers to the c4d scene content. I made here a quick try, with just an animated plane with an External Composition tag. As s
Re: Unmatching Coordinates After Extracting 4D Scene Data in AE
by Steve Bentley 1 year ago
We've seen this happen but I don't have a good reason why. Using the C4D file inside AE is seamless but when you want the camera or a moving object from C4D to be represented in AE as a camera or null
Render in AE does't look like render in C4D
by Philippe Lessard 2 years ago
Hi, I have a simple scene where a volumetric like pass trough a ceiling and cast shadow on a wall and a floor. My problem is that the render in C4D look fine but in AE it look jaggy. My render is only
Re: Render in AE does't look like render in C4D
by Steve Bentley 1 year ago
You might also be looking at the unmatted RGB channel only in AE. Interpret the footage and set the matte to "straight" (if there is one). The matte will always be antialiased but the RGB footage may
Trapcode Particular Warp Sprite/Textured Polygon
by Skylar Moran 1 year ago
I have a client that wants me to create an explosion of paper money for a scene, something similar to this image. Can Particular take a flat rectangular image like a jpeg of a dollar and distort it to
Re: Trapcode Particular Warp Sprite/Textured Polygon
by Steve Bentley 1 year ago
Thats a problem. AE is not a true 3D package so any 3D type effect is just that, an effect. To do this properly in AE you would need something like Element 3D which is a 3D engine that sits inside Ae.
Idan Yekutiel 1 year ago
Is rare because in other proyects it works.
Idan Yekutiel 1 year ago
I am trying optane but my background dosent show up, even having alpha channel on.
Idan Yekutiel 1 year ago
Hey, i need your help.
Spell check
by Steve Bentley 1 year ago
Hi Cow Kids, Just and FYI. I accidentally spelled doesn't as "doens't" and the spell check didn't initially flag it. Once I put it in quotes (as I tried here,) then it flags it evermore even once the
Re: Spell check
by Ronald Lindeboom 1 year ago
Spellcheck is a part of your browser and not a part of the COW itself. We have no spellcheck built-in to this site as most all browsers include it in their software. Best regards, Ronald Lindeboom CEO
How to Link Value of a Keyframe to a Slider Control without affecting values of other keyframes
by Shane Goudy 1 year ago
I'm designing a lowerthird for one of our brands. I have 3 keyframes in the X position of an object. I need to link the 3rd keyframe to a Slider Control so the final position of the object can be adju
Re: How to Link Value of a Keyframe to a Slider Control without affecting values of other keyframes
by Steve Bentley 1 year ago
Can you not put the keyframes on the slider instead and link the slider to an unkeyframed property value Then you just whip down to the 3rd keyframe and move your slider. You could also do this WITH k
yuda pramudya 1 year ago
sir, thank you for helping me. this is first time i use creativewow for asking.
sometimes i really dumb on work simple like this because under pressure.

thank you thank you thank you
Toggle variable with time
by Mike Foran 1 year ago
I'm trying to build an expression that toggles a variable at 0 or 500 at time intervals. So for 3 seconds it's 0, then for 7 seconds it's 500, repeat... The reason for doing this is to try to get Part
Re: Toggle variable with time
by Steve Bentley 1 year ago
Wouldn't it be easier to keyframe the emission value of particular Won't the particles per sec need to be tied to the speed of the emission point, so you get dotted lines with a specific period. Other
Trapcode Particular : Physics Time Factor Render Problems
by Gilles Simon 1 year ago
Hey guys! I've been working with a record label lately, and they're trying to release some podcast episodes into youtube renders. Now, I've always been able to create some cool visuals from sound keys
Re: Trapcode Particular : Physics Time Factor Render Problems
by Steve Bentley 1 year ago
Hey Gilles, I know Cassius or Walter mentioned if you render just the end bit and see if things are still slow. Thats a good first test. If not then things are building up, but if its slow then its ju
connecting layers with a real 3d line preserving dof
by leif falk 1 year ago
hi everybody. I am trying to connect 2 layers (A,B) with a line in real 3d space, because the trick with the beam effect and the toComp expression doesn t work with depth of field. I have drawn a shap
Re: connecting layers with a real 3d line preserving dof
by Steve Bentley 1 year ago
Sorry, I meant: use the null to add extra control (or all of the control) to whichever axis controls the angle so that the plane never goes edge-on
Change Y position based on Null's rotation value
by Ian Blom 1 year ago
Hi I'm trying to move a 3D object on its Y-axis as the value of a null object's rotation changes. This is for a character rig that I'm busy with, so basically, as the null object is rotated on its X-a
Re: Change Y position based on Null's rotation value
by Steve Bentley 1 year ago
My answer falls under the topic of "when you have a hammer everything looks like a nail". I had been doing range mappers in another software package when I answered your post and totally forgot about
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