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Ryan John

Member Since:
August 29th 2010
62 Posts
Batch - Save Frame As
by Ryan John 6 years ago
Is there a way to batch render "Save Frame As" Every clip I produce I need a thumbnail like image to go with it. Usually I just hit "Save Frame As" before rendering. In this instance I need to do this
Re: Batch - Save Frame As
by Jared Rowe 4 years ago
Hey Ryan what did you end up learning here I am in the same boat now and see that you dealt with this 2 years ago. What was your solution to batch the thumbnails
One Bitmap Image - Multiple Outputs in Materials
by Pedro Santos 8 years ago
Newbie to 3DSmax here. Can anyone point me into a direction to be able with one bitmap node: - Output just RGB without Alpha - Output just the Luma or Brightness - Output just the Alpha in B&W This wo
Re: One Bitmap Image - Multiple Outputs in Materials
by Ryan John 8 years ago
In the material editor you have an output section where you can do all of the above (plus more) using the curve editor. You can drag your bitmap to different material slots to make differing base laye
How to import tacking data from AE to 3ds Max
by Deepak Adhikary 8 years ago
I really don't do much work with 3d modeling or animation, but I need to composite a helicopter for a shot. How exactly do I do this I have mocha and AE, but I'm not sure how to move that tracking dat
Re: How to import tacking data from AE to 3ds Max
by Ryan John 8 years ago
urbanspaceman on AE enhancers has a script for doing just this. google "Export AE Camera to 3DS MAX" and it should take you there.
How can I create my own mesh to work with?
by Lj Bell 8 years ago
Hi, I'm a beginner sorry! How can I make a mesh to use in 3d Max that is in the shape of the attached image I want to extrude the coloured parts to different lengths like different sized and shaped ro
Re: How can I create my own mesh to work with?
by Ryan John 8 years ago
If you want it accurate then the painful task of building it yourself is the only really option. It wont take that long and by the time you play around trying to find a cheat you could of easily done
MPEG2 from CS4 to CS5.5
by Ryan John 8 years ago
Recently upgraded the machines from CS4 to CS5.5 and the render results of the MPEG2s we produce have dropped considerably. There is a lot of degradation around type and the colour red seems particula
Re: MPEG2 from CS4 to CS5.5
by Ryan John 8 years ago
Im aware of and already tried that approach. Both through dynamic link and also by multiple rendering and the result is the same with a lot of degradation. The problem is that the quality of the mpeg2
Can this be done?
by Steve Waldron 8 years ago
Hi, I have been using some stock items similar to the 'Evolution' type flourishes from V.C.P in after effects for some time now. I wanted to put a new spin on them and was wondering if there is a way
Re: Can this be done?
by Ryan John 8 years ago
If you want real 3D then go with what Joeseph suggests. With a bit of clever camera work you dont even have to "grow" all the elements and just animate and create the illusion they are growing. Not su
Change multiple comp sizes
by Ryan John 8 years ago
I have a single AE file with over 400 composition that have unfortunately all been made at the wrong comp size. Unfortunately they have all been set at 1024x576 and not the correct 1050x576 so black b
Re: Change multiple comp sizes
by Ryan John 8 years ago
Thanks for the suggestions. Unfortunately the scale script works by creating pre-comps, this in turn plays havoc with the numerical file names already in place. Had to just cmd+k each comp and change
Water Splash from Object Impact.
by Rafael Gonzalez 8 years ago
I was wondering how i could achieve this effect. I've looked for many tutorials on how to create this effect but i've failed to find an example of anything that is close to what i want to create. In m
Re: Water Splash from Object Impact.
by Ryan John 8 years ago
If you dont want to use the 3rd party plug-in approach you really have two options, the first is to fake it, use planes with splash images water droplets on them combined with a simple scale up and so
Vacuum packing
by Steve Waldron 8 years ago
Hi guys, I have had some great advice here in the past so am back to pester you again :) I am animating a product installation visual and need to show the product in its packaging, which is tightly wr
Re: Vacuum packing
by Ryan John 8 years ago
In the past to make similar Ive used a cloth modifier, and then used the original object (or create a quick proxy shape) as a rigid body to drape the cloth over it. If you have not used the cloth modi
Collect fonts
by Ryan John 8 years ago
When collecting a project is there any way to collect fonts In CS4 if possible thanks
Re: Collect fonts
by Todd Kopriva 8 years ago
The Collect Files command can include a report of what fonts are used, but the fonts are not copied or moved. Note that fonts are like plug-ins in that most of them are licensed and copyright-protecte
edge loops smoothing
by Tyler McNeill 8 years ago
Hi there! I have a problem concerning edge loops and smoothing. For demonstration I have included 2 pictures below. I need an extra edge loop to create a hard edge for my extrusion but it also hardens
Re: edge loops smoothing
by Ryan John 8 years ago
Select the edge loop below the one you have highlighted and remove it that is the one causing you a problem and is not essential for the model, it should not effect your (wanted) hard edge as you alre
Default keyframe
by Ryan John 8 years ago
Is there any way to set the default keyframe type Currently set to "Linear" but predominantly use "Beziers". thanks
Re: Default keyframe
by Joey Foreman 8 years ago
Preferences General Uncheck Default Spatial Interpretation to Linear. Joey Foreman Editor Compositor VFX Artist
Bend problem - Want to change bending base point ???
by nishanth raj 8 years ago
Hey geeks, my problem is simple yet kinda difficult to explain. I want to bend a box 180 degree. at first time its okay. i bend it. (top side bend to 180 degree and now it look like a half circle. Not
Re: Bend problem - Want to change bending base point ???
by Ryan John 8 years ago
Personally Im not a fan of the bend modifier, it seems to bend every which way but the way I want. Hence why I would take a different approach to the solution; Draw a spline in the shape you want and
Viewport magnification
by Ryan John 8 years ago
Is it possible to magnify to anything other than the preset values It seems strange it goes from 100% down to 50% with no steps in-between, ideally I'd like the viewing area to be 70-80% with a margin
remove unwanted comps
by Ryan John 8 years ago
Similar to the remove unused footage is there any way of removing unwanted comps ...How would it know what comps I hear you ask!... well as everything is tied into the flowchart is it possible to remo
Re: remove unwanted comps
by Zak Stoltz 8 years ago
Select your final comp and then go to File Reduce Project. This will delete everything that is not being used by the selected comp.
+3
Ryan John liked this 8 years ago
Batch Render All
by Ryan John 8 years ago
Hi, I have a shed load of comps that need rendering, is there any easy way of sending them all to the render queue at once I'd usually cmd+m the timeline window but really dont want to do have to open
Re: Batch Render All
by Erik Waluska 8 years ago
The shortcut is Ctrl(Cmd on Mac) + Shift + Works from the timeline or project window.
+1
Ryan John liked this 8 years ago
How can i enhance my 3ds max materials library?
by Jason Sheets 8 years ago
Whenever i watch video tutorials of people giving tips and tricks when working in 3DS max, they seem to have far more default materials to work with than i do. In the material map browser, i only have
Re: How can i enhance my 3ds max materials library?
by Ryan John 8 years ago
First of all it might sound silly but worth checking as the default material libraries displayed are dependent on what renderer you have selected in the render settings. eg. If you are using the scanl
camera stuttering
by chris ferguson 8 years ago
Hello, I have recently started "trying" to teach myself 3ds max, I have been doing rather well and have created a logo and explosion animation. However I seem to have a problem with the camera animati
Re: camera stuttering
by Ryan John 8 years ago
Besides 3DS I would suspect the problem to be external. How are you compositing the clip or are you rendering straight out to a movie file what type of movie file ..what media player are you viewing o
Glitter
by Ryan John 9 years ago
Hi, This is more of an open ended question than any direct "how to". In a considerably increasing number of briefs I often get asked for sparkle (especially around the festive period) and lots of it,
Re: Glitter
by Walter Soyka 9 years ago
Ryan John "any more information available on this method ....Im comfortable with particle systems in 3DSmax so I might be able to take some of that logic and apply it to particles in AE. Do you know
+1
Ryan John liked this 9 years ago
How to speed up render previews?
by Ryan John 9 years ago
Im a novice to Premiere and finding the render previews painfully slow. Im trying to edit a 45 second sequence from about 20mins of footage (PAL widescreen 720x546 in a .mov file). Most of what I am d
Re: How to speed up render previews?
by Ryan John 9 years ago
Well I pressed enter and in the time it took to pre-render I had rebuilt the entire scene in AE and rendered it out. Other than a few tools(that with marginally longer time you can do in AE) Im strugg
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