Noland Orozaco: Activity About Liked Images
Noland Orozaco

Member Since:
October 13th 2012
18 Posts
How to scale up a clip and keep sharp pixels
by Noland Orozaco 6 years ago
Here's what I want: I want to drop the resolution of a 1920x1080 clip to somewhere in the 384x216 range so that the each pixel is large sharp and visible. Then I want to display that low resolution cl
Re: How to scale up a clip and keep sharp pixels
by Noland Orozaco 6 years ago
Thanks that did just the trick!
How to import a Premiere sequence into another premiere projects with cuts intact.
by Noland Orozaco 6 years ago
I have Premiere Pro CS5, and I'm running windows 7. I have two premiere files that I'd like to combine, so I open up one of them and I go to file import and I select the other file. The problem is tha
Re: How to import a Premiere sequence into another premiere projects with cuts intact.
by Ann Bens 6 years ago
Dont drag just double click on the seqeunce in the Project window. ----------------------------------------------- Adobe Certified Expert Premiere Pro CS6 Adobe Community Professional
+1
Noland Orozaco liked this 6 years ago
How can I edit and export 48fps footage in Premiere CS4
by Noland Orozaco 7 years ago
I have some 48FPS footage and I need to edit then export it. Unfortunately sequences can't be made at 48fps, the closest I can get is 30 or 50. That simply won't do, it must be 48FPS. What can I do to
Re: How can I edit and export 48fps footage in Premiere CS4
by Noland Orozaco 7 years ago
The project is a comparison between motion blur at different framerates. It's somewhat of a scientific endeavor more than a movie. It has to be exactly 48fps or the experiment is void. I want to be ab
Downsizing a 240fps tiff sequence to 24fps
by Noland Orozaco 7 years ago
Hi there, I have some 240fps footage that I have in the form of a tiff sequence. I want to take that footage and create new movies out of it, but in lower framerates. Lets take 24fps as an example. He
Re: Downsizing a 240fps tiff sequence to 24fps
by Darby Edelen 7 years ago
I'll also mention that you could apply time remapping with an expression like: f = 10; framesToTime(timeToFrames(time - inPoint) * f); This would advance 10 frames per frame. Since a time remapped lay
+1
Noland Orozaco liked this 7 years ago
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