Mathieu Champagne: Activity About
Mathieu Champagne

Member Since:
July 26th 2009
9 Posts
Particles and Rigid Bodies
by Mathieu Champagne 10 years ago
Hello everyone, So here is the premise for what I'm attempting to accomplish. I have a rain cloud that is hanging out above a live action character. The character pulls out an umbrella, opens it up, a
Re: Particles and Rigid Bodies
by Adam Trachtenberg 10 years ago
You should use Thinking Particles particles for this, or if you have MoGraph2, that would be the easiest way. I don't think you can combine particles with the Dynamics module.
Getting a layer to rotate with a persons head.
by Mathieu Champagne 10 years ago
So, this seems as though it should be an easy task, but I have not been able to find a viable way of accomplishing it without faking it. What I have to accomplish is having a simple flat 3d layer rota
Re: Getting a layer to rotate with a persons head.
by david bogie 10 years ago
Mathieu Champagne "So, this seems as though it should be an easy task, but I have not been able to find a viable way of accomplishing it without faking it. What I have to accomplish is having a simpl
Options for rendering tracking points.
by Mathieu Champagne 10 years ago
Hello everyone, Let me first introduce the scene I am attempting, and the specifics of what it is I am trying to create. Basically, I am recreating a "Terminator-like" HUD display, a Terminator vision
Re: Options for rendering tracking points.
by Mathieu Champagne 10 years ago
So if anyone is interested I was able to get this working with the help of a friend. I turned everything off in the viewport window except for the nulls. Then I went into the preferences for the progr
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