Justin Thomson: Activity About Liked Popular Images
Justin Thomson

Member Since:
January 29th 2018
45 Posts
Location:
Calgary
Why have they not fixed the font selection...this is Ridiculous!!!!!
by Richard Garabedain 3 weeks ago
Haven' t we all complained multiple times by now...Isn't it obvious that not a single person likes the new font selection. Well then why have they not changed it back yet. Everything else i got used t
Re: Why have they not fixed the font selection...this is Ridiculous!!!!!
by Justin Thomson 3 weeks ago
Not sure what the issue is. When you get to the top, don t forget to send the elevator down for the next guy
How to create shadow + refection in single plane ?
by Alex Anderson 4 weeks ago
Hello All, i have this below render, where there is lava ball on tracked floor , now its easy to create shadow but how to create lava heat reflection like glowing object on floor,which reflects glow a
Re: How to create shadow + refection in single plane ?
by Justin Thomson 4 weeks ago
Will you compositing it
How to model this curve leaf model
by Muhammad Sadiq 4 weeks ago
Hi Guys I ma trying to model this curve leafs with spline warp and bend but could not find the result ..would you please help me to model these leafs or petals. My c4d file download here 12300_leafs.c
Re: How to model this curve leaf model
by Justin Thomson 4 weeks ago
I would form the plane and then use the "Shear" + "Twist" objects.
prevent i1, i2, i3
by Victor Camacho Guerrero 1 month ago
Hello, I have this problem many times. Everytime I render using the render queue it keeps adding i1, i2 to the project instead of overwriting the files, which is what I want, so it keeps the comp the
Re: prevent i1, i2, i3
by Justin Thomson 4 weeks ago
Typically when I add shots to the render queue I save each as its own file and then queue. When I add the the queue using separate cameras in the same object, that is when I get the i1, i2, i3
Solving Texture Issue - un-uniform texture applied
by Alex Anderson 4 weeks ago
Hello to All, i created a simple subway model , using just single plane and using extrude and bevel. BUT when i tried to apply texture to model, its not applied to all the surface , instead it choppy
Re: Solving Texture Issue - un-uniform texture applied
by Justin Thomson 4 weeks ago
"Main" and "SideWalls" are duplicates of each other and over lapping, hide one of them from render and viewport.
Turning off auto select?
by David Fleury 4 weeks ago
I thought it used to be a preference but now I cant find it in R19. I HATE this feature, it practically gives me a seizure. Can someone point me in the right direction
Re: Turning off auto select?
by Justin Thomson 4 weeks ago
Not sure I have ever used it. How does auto select work
How To Select The Best 3D Software?
by James Kozick 4 weeks ago
My background and work is primarily in music composition and video. I've also done some 2D animation in Flash. But, in the meantime I've been bit by the 3D animation bug. For example, I recently have
Re: How To Select The Best 3D Software?
by Justin Thomson 4 weeks ago
I'm partial to Cinema4d and having worked along people using 3DSMax and Maya, I don't see much they can do that Cinema4d cannot. I Only use Cinema because I've been using it so long. Best you just gra
What can c4d be paired with for live, motion-tracked visual fx?
by Hilary Tsai 1 month ago
This may be a little off-topic for the C4D forum, but here goes: I've been thinking of ways to create 3D visual accompaniment to live performers. For example, an animation that is tracked to a dancer'
Re: What can c4d be paired with for live, motion-tracked visual fx?
by Justin Thomson 1 month ago
One seems to be more choreographed than tracked with realtime graphics.
How to add an image/video to a polygon?
by Angel Alcantara 1 month ago
Hello everyone, I'm new here, and I've been searching the internet on how to add an image or a video to a selected polygon from an editable object. The object I'm using is a Sphere. I gave it 50 segme
Re: How to add an image/video to a polygon?
by Jim Scott 1 month ago
It sounds like you just need to scale the projection. A quick way to get it close is to use the Fit to Region tag. With the texture tag selected go to Tags Fit to Region. When you select it the cursor
+1
Justin Thomson liked this 1 month ago
Exporting Metaball to alembic - phong/normal issue?
by David Baxter 2 months ago
I'm working on a low poly triangulated sequence of matter pulling together for replay in Unity. The shot is exporting and working in Unity no probs, except that I'm losing the hard edges on my geometr
Re: Exporting Metaball to alembic - phong/normal issue?
by David Baxter 2 months ago
ugh! I figured this out, slightly embarrassingly. Mostly down to my ignorance of normals functionality, even though I kind of knew what they do. I was deselecting normals on export thinking that's whe
+1
Justin Thomson liked this 2 months ago
Hide Object in Render
by Gary Retzel 2 months ago
Hey guys, I'm sorry to have to ask this but I'm still new to Cinema 4D. I felt I would ask this question because everytime I Google it I usually get results for people having the opposite problem. Wha
Re: Hide Object in Render
by Brian Jones 2 months ago
the Compositing tag is what you are looking for. In the example you would attach one to the lightbox and uncheck 'Seen By Camera' - if you don't want the reflection of the light shadow box on the floo
+1
Justin Thomson liked this 2 months ago
My animation wont render in the picture viewer
by James Rundle 3 years ago
Hey, I've created a 300 frame animation, gone and changed the render settings to my liking, and clicked on the render picture viewer, but no quicktime animation gets rendered. All that gets rendered i
Re: My animation wont render in the picture viewer
by Tim Shetz 3 years ago
It could be that you are trying to render to HDV1080 and there is a message indicating that your license limits you to an 800x600 image size (n64renderproblems2.png) I've never run into it other than
+1
Justin Thomson liked this 2 months ago
Interpreting footage issue
by Rury Nelson 3 months ago
Hi! I am currently trying to import some footage which is running at 59.087 fps, which After Effects doesn't like. Thus, I round up to 60fps in interpret footage and happiness is had by all... ish! Fo
Re: Interpreting footage issue
by Dave LaRonde 3 months ago
No, you probably shot it incorrectly. The most common mistake is shooting on a cel phone, and most cel phones shoot at variable bit rates. There is NO good application that likes variable frame rate f
+1
Justin Thomson liked this 3 months ago
Versioning Source Text in C4D
by Nial Nelson-Hopkins 3 months ago
Does anyone know a good way to "version" Text Splines or Motext in C4D I work in sports and often create work that becomes a template for other versions. Example, I make a "SCORE" animation, then I 's
Re: Versioning Source Text in C4D
by Jim Scott 3 months ago
You could use the Set Driver Set Driven XPression. For your master text spline or Motext, right click on "Text" in its Object attributes XPressions Set Driver. And then for each of the other text spli
+1
Justin Thomson liked this 3 months ago
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