Juan Carreras: Activity About Images
Juan Carreras

Member Since:
July 21st 2012
21 Posts
Artifacts on upper edge of preview screen
by Juan Carreras 1 month ago
Hi, I have an annoying problem happening across many projects: my preview screen often displays a band of artifacts across the upper edge about 2-3 pixels wide when the preview plays (see attached). I
Re: Artifacts on upper edge of preview screen
by Juan Carreras 1 month ago
None of the clips are changed in speed, they are actually image sequences. Sometimes I've resized them up a bit as you suggested but since the artifacts don't appear in the final output, I don't bothe
SPD and HN questions
by Juan Carreras 5 years ago
I have a few questions related to subdividing geometry: 1.- When rendering with displacement, does SPD affects equally the whole geometry or is it adaptive and it subdivides more or less as needed to
Re: SPD and HN questions
by Juan Carreras 5 years ago
Thank you Adam. It is definitely a very useful plugin. Regards
Ocean-Sky-Haze
by Juan Carreras 5 years ago
I need a practical way to blend the ocean horizon and the sky sort of hazey effect seen in nature. I use to get this very easily in Bryce (attached) but I haven't found an easy way to do that in Cinem
Re: Ocean-Sky-Haze
by Juan Carreras 5 years ago
Hi Brian, I tried tonight since I don't usually use it. I've been playing with the horizon fade, fog and turbidity but I can't seem to emulate what I want. AlsoOne thing I don't like in the physical s
Alpha Channel Problem
by Juan Carreras 5 years ago
I'm trying to have a mask animated on top of a map so that gradually reveals itself: What I have is an ocean plane with a basic water shader and on top I have a second shader with a map of the wake tr
Re: Alpha Channel Problem
by Juan Carreras 5 years ago
Thanks again Brian. I managed to taper the coordinates by applying a taper in 'within box' mode behind the ship to the extents of the proximal plane you added. Then I used 'generate coordinates' to co
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