Jon Shank: Activity About Liked Popular Images
Jon Shank

Member Since:
April 22nd 2015
47 Posts
Re: Frame Rates: Auto-Conforming and Slow Motion
by Blaise Douros 3 years ago
Then maybe you should have at least helped with that, instead of acting like an unsalvageable sphincter. If you'll read my reply, I demonstrated, for your benefit, how to helpfully point out the error
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Jon Shank liked this 3 years ago
Re: Frame Rates: Auto-Conforming and Slow Motion
by Jeff Pulera 3 years ago
Hi Jon, Will just add that I just edited a Premiere CC project using 60p clips in a 30p sequence (59.94 and 29.97 to be technically correct) and when applying 50% speed, slow-motion was silky-smooth,
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Jon Shank liked this 3 years ago
Re: Frame Rates: Auto-Conforming and Slow Motion
by Blaise Douros 3 years ago
That's super rude, Dave, and not helpful at all, since it doesn't even bother to address OP's question. Obviously OP knows SOMETHING about framerates, or he wouldn't have bothered to use drop-frame te
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Jon Shank liked this 3 years ago
Re: Mad Max Fury Road Frame Rate Manipulation
by Richard Herd 4 years ago
There are few details to wade through. We calculate motion shutter speed as Frame Rate * Shutter Angle. The shutter angle is what we do not have, well not really, on digital cameras. Watch this video:
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Jon Shank liked this 4 years ago
Re: Mad Max Fury Road Frame Rate Manipulation
by Richard Herd 4 years ago
https: www.amazon.com American-Cinematographer-2015-June-Trottle dp B00Y6PEBJQ
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Jon Shank liked this 4 years ago
Re: Mad Max Fury Road Frame Rate Manipulation
by Gary Huff 4 years ago
Jon Shank "What frame rate did he likely SHOOT in to be able to both slow down and speed up " You can speed up from 24fps, you just can't slow down as easily (not without using post interpolation wor
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Jon Shank liked this 4 years ago
Mad Max Fury Road Frame Rate Manipulation
by Jon Shank 4 years ago
So the film often has a sped up choppy look which is said to have been done using dropped frames. "Something like 50 or 60 percent of the film is not running at 24 frames a second, which is the tradit
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Jon Shank liked this 4 years ago
Re: Mad Max Fury Road: Smooth Slowmo and Strobey Fast Action
by Jon Shank 4 years ago
I have a camera that shoots at 120 and I know how slow motion works. I also know the actual frame rates it's just MUCH quicker to use the simplified number as most cameras do in their menus. Strictly
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Jon Shank liked this 4 years ago
Re: Mixing framerates in timeline (Still don't understand)
by Jeff Coleman 4 years ago
Exactly what it will look like kind of depends upon the footage. You may want to test a piece of footage of the type you'll be shooting or shoot a piece of test footage and see how it looks. To get 24
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Jon Shank liked this 4 years ago
Re: 60fps Slow Motion and Real Time in 24fps Timeline
by Jeff Pulera 4 years ago
Hi Jon, The last thing you'd ever want to do is shoot sports action at 24p. Ouch. Shooting 24p is best reserved for "film makers" that are going for that filmic look, then you have to alter the way yo
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Henry Schneider liked this 11 months ago
Re: 60fps Slow Motion and Real Time in 24fps Timeline
by Chris Wright 4 years ago
if you are curious, stretching the film inside a 24 seq. to speed 40% (without optical flow) will give 24p slomo without major jerkyness because the frames will play back 2:1. you can have your cake a
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Jon Shank liked this 4 years ago
Re: 60fps Slow Motion and Real Time in 24fps Timeline
by Jeff Pulera 4 years ago
Hi Jon, Here's the issue with using a 24p sequence, which means your final output will be 24p - 24p is not going to be very smooth with fast action, fast camera movements pans, etc., will all be jerky
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Jon Shank liked this 4 years ago
Re: 60fps Slow Motion and Real Time in 24fps Timeline
by Tero Ahlfors 4 years ago
Jon Shank "But I also want some real time speed clips in my edit, so my question is what is the negative side effect of dropping 60fps into a 24fps timeline without interpreting it to slow motion " P
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Jon Shank liked this 4 years ago
Re: What is "baking in" and how do you do it?
by Alex Udell 5 years ago
Effects applied to clips that modify the appearance of the clip in some way beyond it's normal imported appearance need to be rendered in a way that so that if the clip is imported to resolve the clip
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Jon Shank liked this 5 years ago
Re: How to cross dissolve when someone is behind an object?
by Tudor "Ted" Jelescu 5 years ago
The scooter is in the same exact spot in both shots, so when the dissolve occurs the only pixels that change are the ones of the girl to the grass - no need for roto work. Tudor "Ted" Jelescu Senior V
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Jon Shank liked this 5 years ago
Re: How to do this with just AE and a Green Screen (Picking up objects)
by Kevin Camp 5 years ago
i'd try to grab a still frame from the webcast, take that to photoshop to remove the item. then when i'm compositing myself into the shot, i'd drop the touched-up background in there too. Kevin Camp A
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Jon Shank liked this 5 years ago
Re: How to do this with just AE and a Green Screen (Picking up objects)
by Kevin Camp 5 years ago
as for manipulating the objects, the easy way would be to add them to the scene... ex, the shot where he steals the violin, the violin was probably not in the shot, and he simply added it when he adde
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Jon Shank liked this 5 years ago
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