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James Peres

Member Since:
April 26th 2012
44 Posts
maya keyframes keep change
by don roberts 6 years ago
I just started Maya this part weekend. I made a dog walk animation with key frames that is decent. But, I can't seem to tweak it. When I go to move one body part it changes on a separate key frame tha
Re: maya keyframes keep change
by James Peres 5 years ago
You will have to describe it a little more. So you set a time with the time marker, then you move the control rig and it doesn't place a key in that area If you've been moving stuff around left and ri
Using one rig to animate others?
by James Peres 5 years ago
Is there a way to have one rig with animation influence other rigs I would like to animate once, and use that for other rigs, and then try to tweak the animation to make it work for the more specific
Mel script written for Handheld effect for stereo cam ?
by Bling Chen 5 years ago
I am trying to create a handheld shot that micmic POV on stereoCam in Maya. But the only Mel scripts I find online are for regular camera. I am not familiar with Mel at all. If there is any other plug
Re: Mel script written for Handheld effect for stereo cam ?
by James Peres 5 years ago
Try this, with some setting tweaks it's pretty good. http: www.jabimation.com blog 2008 08 rigging-dynamic-camera-via-maya-hair.html - James Mac Pro 4,1 Quad Core 2.66
Furniture design
by Agatha Opel 5 years ago
Hello, I'm a beginner Maya user and am trying my hand at modeling an interior. Currently struggling with this rounded piece of furniture. How would you model it I've tried using an EP Curve, but was u
Re: Furniture design
by James Peres 5 years ago
I would get a cube, cut it in half, add horizontal edge loops so that I can adequately match the silhouette to the reference image. Then mirror geo and merge. - James Mac Pro 4,1 Quad Core 2.66
Maya Paint Weight tool; glitch
by Connor Breeding 5 years ago
I am trying to use the paint weight tool for the character i have created but there is a major glitch this is the model that I'm trying to paint (above) the hip bone is selected currently(above) Now t
Re: Maya Paint Weight tool; glitch
by James Peres 5 years ago
First, why do you have that weird bone going from arm to arm and to the feet I actually can't figure out what is the issue exactly, you are trying to paint the "air" Hair Are there rotations on the bo
Maya rig keeps randomly detaching from mesh?
by Yuki Radcliffe 5 years ago
I'm rigging a character, and I'm about 70% of the way done. He has a skeleton, the mesh is attached, weights have been painted, and I'm in the process of tweaking the weights and the control curves of
Re: Maya rig keeps randomly detaching from mesh?
by James Peres 5 years ago
Are you accidentally deleting history That will do it. - James Mac Pro 4,1 Quad Core 2.66
Show only specific frames from referenced file?
by James Peres 5 years ago
Hi all, I have an animation file with a bunch of hold poses, and am referencing that file inside of another animation, where I'm bouncing the character around giving a very Flash-like look. Is there a
Copying weights from single mesh to multiple meshes causes nasty seams
by James Peres 6 years ago
Hi all, I've been in a dilemma with my rig. I want to try to create some characters in Unity using their UMA system, so I made used an old model I made using a single mesh of Frozone to test things ou
Re: Copying weights from single mesh to multiple meshes causes nasty seams
by Steve Sayer 6 years ago
Not sure why this is happening, but if you are looking for an alternate strategy, rather than smooth binding the parts to the original rig, you could instead use a wrap deformer to drive the parts bas
+1
James Peres liked this 5 years ago
Apply Pose doesn't work after Animate > Set Key
by James Peres 5 years ago
I have a character set filled with only controls from a referenced rig in another file. I can pose the character, set poses in Visor, and apply them at will. Great! Now that I'm ready to animate, I ap
Character Rig multiple angles expression
by Leslie van Berkel 5 years ago
Hi there, This is my first post at CC and I am just a newbie with AE expressions. Greg Gunn was so nice by directing me to CC because of it's great community. I am having some trouble understanding AE
Re: Character Rig multiple angles expression
by James Peres 5 years ago
Is there a specific reason you are doing time remap I would make expression controls on the main node, and then all nested layers will have their opacities controlled by those controls using expressio
"array piece can't expand to more than one value"
by Brock Jolet 9 years ago
I'm trying to wiggle the x, y, and z values of a null separately. Also, I'm pulling the initial values of x and y from another source, but I get this error message: After Effects warning: array piece
Re: "array piece can't expand to more than one value"
by James Peres 5 years ago
Makes sense, thanks for the clarification Dan! - James Mac Pro 4,1 Quad Core 2.66
Character set workflow for complicated rigs
by James Peres 5 years ago
Hey so I got a rig made with the abAutoRig 2 which is great! I made a character set and saved that as a rig file and referenced it in another file and began to make poses (Animate Create Pose). Howeve
scale linked to z positon
by Aj VonWolfe 5 years ago
I'd like to offset the scale of an item with the z position so that as I move the item in z space, the item stays the same size. AJ VonWolfe Media Creator Beverton, OR "Imagination is more important t
Re: scale linked to z positon
by James Peres 5 years ago
You can try multiplying your scale by (z + 1.0), so that at when z=0, scale is 100% of it's value. When z=2, then 200% and so forth. You can then multiply it by a factor to make the scale up not as dr
Expression error trying to rotate z using index
by Jack Phillips 5 years ago
I've been trying to figure out why I'm getting an error but I'm stumped. I'm trying to use the index to rotate a 3D layer's z-rotation, but I get a "Class 'global' has no property or method named 't'"
Re: Expression error trying to rotate z using index
by James Peres 5 years ago
Hi, not sure what you are trying to do exactly, but 10 5 % 1 would be 0.02, so I don't think it will work the way you want. Also, I would personally put t=0 before everything, and then put the t= what
transparency
by Sebastien Bush 5 years ago
Hi, I'm using Maya 2014 since 3 weeks now. I'm doing a model of a crow but something wrong happened because I see it with a transparency in the model and it's not the xray fonction. I think the transp
Re: transparency
by James Peres 5 years ago
Are there any inputs into the object's material transparency - James Mac Pro 4,1 Quad Core 2.66
When multiple items are selected, clicking on one of them makes it bold....
by James Peres 7 years ago
What does that do exactly I've tried searching but I don't know what this specific feature is called, or what it can do. Thanks for any insight! - James Mac Pro 4,1 Quad Core 2.66
Re: When multiple items are selected, clicking on one of them makes it bold....
by James Peres 7 years ago
Oh my god thank you for your reply! That's a very handy feature! I had asked my coworkers but none of them knew and they are all avid Illustrator users. Thanks again! - James Mac Pro 4,1 Quad Core 2.6
A Way to get world transforms of a layer inside of a nested comp?
by James Peres 7 years ago
I currently know how to have an unparented layer get global properties of a layer inside of a parent-child chain. It'll get scale, rotation, and whatnot. However, is there a way to have that same thin
ScriptUI Panel only works when it's closed and reopened
by James Peres 7 years ago
I know there must be a solution but no matter what I search for, I always come up blank. AFAIK, I am copying the layout of other scripts that work, by sending this into the main function and calling u
Script to remove keyframes that are the same
by James Peres 7 years ago
Hi, I am having a little trouble figuring out how to go about a script to clean up the Convert Expressions to Keyframes process. I basically end up with a lot of keyframes that are essentially the sam
Re: Script to remove keyframes that are the same
by James Peres 7 years ago
Hey! Thanks for the reply. I tried smart baker and it doesn't work: if I use a threshold high enough to remove equal keyframes, it also begins removing animation curve frames. I only want to remove ke
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