Melscript getAttr color by Jacqueline Johnsen 7 years ago After hours trying to get this script to work and finnaly noticing I had a : instead of a ; I'm still stuck with this script. I'm starting to think what I want isn't possible, so plx confirm if so. pr
Re: Melscript getAttr color by Lee Marsland 7 years ago I'm sure there is an easier way to do this not as many lines, but I don't have time to look into that right now, sorry, this worked for me $colorR = getAttr SkinMat.colorR ; $colorG = getAttr SkinMat.
new to maya having som problems by viking jonsson 7 years ago Hello, I'm new to Maya and 3D but I'm trying to learn. I've been watching som tutorials but there are some thing I can't find and I don't know what to google at... I would like to learn how to put to
Re: new to maya having som problems by Jacqueline Johnsen 7 years ago Not sure if I understand what you want, but if you meant: having two cilinders at a different angle and wanting to connect them with a rounded corner piece you can do it with Bend. Simply create anoth
2 songs 1 channel by Jacqueline Johnsen 7 years ago Still strugling with variables in AS3. This time with the audio. var mySongs:URLRequest = new URLRequest ("Audio DisguiseCreation.mp3"); var mySound:Sound = new Sound(); var myChannel:SoundChannel = n
Re: 2 songs 1 channel by demetri tashie 7 years ago keep the same channel, but swap out the Sound with new URLRequest. do use an Array if you want to change the songs per a list. here is your code, reworked so that a button ('nextTune') will change the
Variables in the root by Jacqueline Johnsen 7 years ago Hi, I'm having problems implementing my test script in my orinal file. I know it's because it doesn't carry the variable over to my movieclips, so how do I make a variable always accessable In the fir
Re: Variables in the root by Mike Smith 7 years ago I don't know if you're in AS 2 or 3, but either way there is a way for you to be more specific than root - calling either _level0 or (MovieClip)root. This is more robust that _root, which can vary acc
1 Slider, 2 Attributes by Jacqueline Johnsen 8 years ago Okay, so I tought this would be really simple, but I haven't been able to solve it. What I want is to make one slider. Standard on the 0 value. Where the value of 0 to -1 follows one blendshape and 0
Re: 1 Slider, 2 Attributes by Jacqueline Johnsen 8 years ago I don't see any overlapping of blendshapes. Maybe it's because of the way I set up my project. The base model is 0 and if the slider is 0 it will follow one blendshape and otherwize it will follow the
Radio Button Script Without Button by Jacqueline Johnsen 8 years ago Hello, I want a simple script to turn the visibility of an object on and off. I actually have it working, but I want to get rid of one extra step. Which is the button. However Maya doesn't seem to lik
Huge Problem: Maya Command Window by Sean D'Angelo 8 years ago Hi all, huge problem here I can't figure out how to fix. I'm running Maya 2011 on a Mac and the other day I had an issue with batch rendering one of my scenes so I followed some advice on a forum I fo
Re: Huge Problem: Maya Command Window by Sean D'Angelo 8 years ago Heh, another post I'll solve myself here. The trick it turned out was that something in my User xxx Documents maya folder must have gotten corrupted after using the command window. Turned out I didn't
Adjusting colors of a texture file by Jacqueline Johnsen 9 years ago I'm trying to create a Melscript GUI to adjust the colors of a character. I'm allready able to adjust the skin colors, but now for the next challenge, I want to be able to adjust the colors of a file
Mel Gui by Jacqueline Johnsen 9 years ago Hey guys, I m working on this project where I ll have an adjustable low poly female who ll eventually have adjustable hair, clothes , body proportions and textures. Now I want to create a gui with mel
Re: Mel Gui by Steve Sayer 9 years ago Hmm, your code seems to work fine for me when I test it... Nothing is limited to black and white. I wonder if the problem is that you still have an older version of the window floating around in Maya'