Texture baking vs. not texture baking by Hilary Tsai 4 months ago I have some confusion over when texture baking is required prior to exporting a model scene. It was my understanding that textures will always require baking if you want them intact when exported. How
MTS File muted in AE by Hilary Tsai 1 year ago I attempted to import a .MTS file, which is not usual for me, and got a popup saying that the dolby codec needed to be installed in order to import this file. I clicked OK, as it said it will be insta
Lapses in audio when mp4 is brought into AE by Hilary Tsai 2 years ago This is an issue I've experienced only recently, with AE 17.2. Sometimes, when I import an mp4 that was exported in something other than AE (such as Finalcut), the audio will be missing at certain seg
Time-remapping when clips are split by Hilary Tsai 2 years ago I've been wondering how to get around this for some time. When I split a layer into two or more clips and need to re-time them separately, the time-remapping acts as though the clips are continuous an
AR markers for tracking performers? by Hilary Tsai 3 years ago I was looking into Blacktrax for tracking performers and projecting real-time graphics on around them, as they move around on stage. However, Blacktrax is a multi-thousand dollar solution geared towar
Re: AR markers for tracking performers? by Hilary Tsai 2 years ago Thanks Walter! I am now looking to using Perception Neuron trackers instead of AR. I hadn't even realized that in a dark setting, the camera wouldn't recognize the markers. I'm so glad you caught that
Projection Mapping advice by Cormac Connaughton 3 years ago Hi all, I'm working on a building projection mapping project and I'm looking for some advice. I have experience with flat surfaces, but this particular building is a castle which has some curved parts
Re: Projection Mapping advice by Hilary Tsai 3 years ago Do you have any 3D skills You could model that pretty easily in Cinema4D or another 3D software, then texture your image video onto the model. Then you just project that model onto the castle.