Materials by Dustin Zalesky 6 years ago If I create a cup that needs a displacement on it, and I add a basic pre-made material like Banji Plastic that has 3 specular settings, diffuse etc, but no displacement, can i use the UV edit UVW wiza
Re: Materials by Emmanuel Jimenez 6 years ago That seems like a really complicated way to get some displacement. Why not just copy the parameters you like from your Banji shader into a regular C4D material and use the displacement there I rock.
Displacement map on a cylinder. by Dustin Zalesky 6 years ago I'm trying to apply some swirling rings on a bottle that wrap around seamlessly.... I create a nice duplicating line in photoshop, that flows continuously, but when I apply it to the bottle that's bee
Re: Displacement map on a cylinder. by Dustin Zalesky 6 years ago ok you guys were right about the photoshop map, thanks for the offset tip... I fixed it, it's nice now, The UVS still pinch as they go up but it's not a big issue... now i'm having a different issue M
Basic Animation Question by Dustin Zalesky 7 years ago I'm trying to have the lid pop off a bottle and have several extruded elements pop out of the bottle... I need them arranged on the floor in a certain way.... So I started at the end of my animation a
Net rendering/GI by Dustin Zalesky 7 years ago If i don't have the net render module, can i buy a outside net render manager like Smedge or ButterflyNetRender and use it I have 3 copies of c4d but i don't believe i have a net render module with my
Re: Net rendering/GI by Dustin Zalesky 7 years ago Thanks for the update, Dann is actually who I'm most likely hiring, and I've been talking with him over email. I saw several recommendations for him online... that guy gets around ;) Thanks, yeah I wa
Please Critique my render. by Dustin Zalesky 7 years ago I'm doing a grocery Aisle short animation, I will fly down the aisle then turn and face some product. My main concerns is just overall quality and realism, good lighting, and render times. I'm using g
Re: Please Critique my render. by Dustin Zalesky 7 years ago Here is my latest render guys!! check it out.. I think the floor depicts a grocery store way more than the last one... and I added some detail to the lights, the fade at the tips like real lights now.