David Chappell: Activity About Liked Popular Images

Creative : Motion Graphics / 3D
Owner & Creative Director at Follow The Leader Ltd.
Member Since:
January 22nd 2009
67 Posts
Location:
London
LinkedIn
plexus: freeze line connections?
by Mac Lanphere 7 years ago
hi all, I'm curious if there is a a way to "freeze" plexus lines once you've found a nice configuration; in other words, make them stop looking for new connections, even when animated with noise, etc
+1
Jason Jantzen liked this 7 years ago
Re: plexus: freeze line connections?
by Mac Lanphere 6 years ago
I figured it out, in case anyone else had a similar question: go to the lines renderer settings, down at the bottom, under "calc lines distance", and instead of all frames, select one frame (or time i
+1
David Chappell liked this 3 years ago
Compositing?
by Max Baxter 4 years ago
I'm trying to set up a scene that will have a video playing in it. for the purpose of time effiency am I best off applying a chromekey to the TV screen that I want to set up with some marks on it to s
Re: Compositing?
by David Chappell 4 years ago
It's personal preference but if your scene isn't moving with a camera I'd definitely choose to comp the video in afterwards. Can't the screen just be black and then you move the corner pin to to fit w
How to do this particle Sim. - Flower Petals Particles ???
by Oliver Bou Eid 4 years ago
Hello all, I have a scene where there is a sofa and i should cover the sofa with a lot of small petals of flowers falling from above. like 10K of particles with soft body reaction on the sofa. so how
Re: How to do this particle Sim. - Flower Petals Particles ???
by David Chappell 4 years ago
In order to stop them being affected by the wind after landing you need to send to a new event - from the mpCollision. In the new event simply have an instance of mpWorld & a display. This will mean t
NVIDIA Quadro K4200
by Ali Quintana 5 years ago
Planning to buy a new G card, the NVIDIA Quadro K4200 Any one knows how this will work for 3d max
Re: NVIDIA Quadro K4200
by David Chappell 5 years ago
I'm using the K4000 and it works fine - a good graphics card. --- David Chappell Creative : 3D : Motion graphics Follow The Leader Ltd Work Company : www.FollowTheLeader.co.uk Freelance Reel : www.Inc
Cutting holes with Vray?
by Tom Andersson 5 years ago
Okey, first some mandatory excuses: I m new to 3Ds Max and Vray. And here goes my second one: I m actually a soundproducer trying to broaden my skills. So, I m trying to make a cracked hole in a metal
Re: Cutting holes with Vray?
by David Chappell 5 years ago
If you wanted to do this just with texture probably best to merge the images in Photoshop first. --- David Chappell Creative : 3D : Motion graphics Follow The Leader Ltd Work Company : www.FollowTheLe
3DS Max how to copy UV map and texture from one object to another
by Scott Bell 5 years ago
Hi there, I have an object in 3DS Max. I have another copy of it where I have cropped off part of the object and made it solid. I have imported the original and the new solid edited object into 3DS Ma
Re: 3DS Max how to copy UV map and texture from one object to another
by David Chappell 5 years ago
Right-click copy the UVW Map from the object stack of the good object and paste on the stack of the other object. --- David Chappell Creative : 3D : Motion graphics Follow The Leader Ltd Work Company
3D projection mapping and projector calibration
by Felix Geen 5 years ago
Hi guys, i've come to ask a question that to some might seem slightly confusing due to the route I have taken to get where I am. I am looking for a robust, scalable, flexible solution to achieving a 3
Re: 3D projection mapping and projector calibration
by David Chappell 5 years ago
I think you'll always have an issue with approaching it this way as a camera lens obviously makes a lot of difference - 35mm 20mm 50mm etc. But a projector doesn't work like a lense,they simply projec
Changing x-form/bounding box 3DS max
by Rob Wit 6 years ago
Hey there, I'm trying to solve an issue with imported objects from SketchUp into 3DS max. Problem: http: puu.sh 7tAWR.jpg I'm trying to apply roof-tile textures on my current scene. I imported this sc
Re: Changing x-form/bounding box 3DS max
by David Chappell 6 years ago
Physically rotate your imported object to run correctly along xyz and then reset X-Form (in Utilities) and that should correct the structure. --- David Chappell Creative : 3D : Motion graphics www.Inc
Extending texture over every object in a complex scene?
by Victor Hugo Fernandez 6 years ago
Hi, there's an interesting effect I've been wondering about for a while and which I've seen in quite a few projects. It's this thing where they start overlaying the same texture (usually a single colo
Re: Extending texture over every object in a complex scene?
by David Chappell 6 years ago
You could try selecting every object in your scene and then apply your single material to them all - then (with all objects selected) add a UVW Map and apply it as planar - then hit View Align (from y
Scaling keyframes issues
by Pascal Díaz 6 years ago
Hi there!. I used to scale the keyframes of an animation by pressing a key and then dragging with the cursor all the keyframes, increasing or lowering distance between them in order to change the anim
Re: Scaling keyframes issues
by Pascal Díaz 6 years ago
I can't believe that......... a simple thing solved this whole problem. I'm in shock, haha... really. I don't know why I didn't do this before. Thank you very much, David. You're my savior.
+1
David Chappell liked this 6 years ago
3d occasional user: software recommendation
by Bob Cole 7 years ago
Long ago, I tried to learn 3dsMax. I slipped on the learning curve and never got to the top of the mountain. I still think very highly of the program, though my needs are too occasional for me to just
Re: 3d occasional user: software recommendation
by Joseph W. Bourke 7 years ago
Hi Bob - As a 3DS Max user of over 10 years, I understand your pain. The learning curve is steep, and there's always something new to learn with every project. As an After Effects user, you might want
+1
David Chappell liked this 7 years ago
Smooth minimalistic animation
by Noname Noname 7 years ago
Hello, I've been working with AE a lot over the last couple of months and I can't find any tutorials on achieving this type of animation http: vimeo.com 46316398. I tried experimenting for a bit by tr
Re: Smooth minimalistic animation
by David Chappell 7 years ago
To stop your motion blur looking like a gradient you simply need to increase the quality. Composition Settings Advanced Samples per Frame (default I think is 16) For very fast animation with solid col
3D animation that needs an element removed
by Joseph W. Bourke 7 years ago
Here's good one...I've been tasked with removing a telephone from a 3D animation (provided as .tif files). The shot starts wide with a person lying on the floor, the countertop with the phone in the b
Re: 3D animation that needs an element removed
by David Chappell 7 years ago
Maybe it would be easier to replace the whole blinds with a new 3D render - rather than just the portion that was behind the phone I can imagine the pain of all those horizontal lines : --- David Chap
Maximizing AE to dual monitors
by Lee Warner 7 years ago
I'm running a HP Z820 with a Nvidia Quadro 5000. I have tried every little Nvidia control panel setting I can think of and I still can't get AE CS6 to maximize to both monitors. Any tips out there Lee
Re: Maximizing AE to dual monitors
by David Chappell 7 years ago
You just need to save it in the system when you've set it up. Window Workspace New Workspace Name it ("maximized setup" etc) - then set it all up how you want it to be. Now whenever you open AE just c
+1
some problems with the camera
by ali khoshdouni 7 years ago
i have a comp with many 3d layers. but i need 2 different camera moves for this comp. i want some of the layers to have different move with other layers.
Re: some problems with the camera
by David Chappell 7 years ago
The way I understand this would be: 1. switch off all the layers intended for camera 2 - so you just see the layers intended for camera 1. 2. Add the camera and set it up. 3. Now precompose all the vi
Changing comp (with position keyframes) size to match "new footage" size
by Cory Christman 7 years ago
Help, I spent two days doing some work and now I have been told that the 2K footage I used has been converted to another codex (for colour correction purposes) and the size has also changed (1080 inst
Re: Changing comp (with position keyframes) size to match "new footage" size
by David Chappell 7 years ago
Can you not just drag the whole composition on to a new composition at the new size of 1080 - then scale it down to fit It's not ideal way of working but at least everything should match exact and you
Exporting with a certain "DPI" in mind
by Michele Poggi 7 years ago
This might be a hard or simple questions, I admit to don't know. It's by the way the first time that something like this is been asked to me. I still don't know the details but it seems that I'll have
Re: Exporting with a certain "DPI" in mind
by David Chappell 7 years ago
AE is pixel based - as in an example screen resolution is 1024 pixels by 576 pixels. So if for instance you want an A4 (21cm x 29cm) image at 300dpi - you would need to set up AE to render 2480x3425.
After Effects Mask Feather wont feather, just expands a hard edge.. how do I correct?
by kurt hudson 10 years ago
For some reason the last few times I tried to feather the edges on a mask in after effects it expands the hard edge instead of feathering the edge... sort of like a matte choker or simple choker... di
Re: After Effects Mask Feather wont feather, just expands a hard edge.. how do I correct?
by kurt hudson 10 years ago
Thanks guys you have all been very helpful. these forums rock, I wish I could take you out for a beer!
David Chappell liked this 7 years ago
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