Dan North: Activity About Images
Dan North

Member Since:
October 10th 2018
27 Posts
Rotating an image in 3D space always facing camera?
by Dan North 2 months ago
I'm animating a ball that I made with cc sphere, meaning it's a 2D image basically. (to make it render faster, I animated the cc sphere out in a movie file and imported into the project) I'm looking f
Re: Rotating an image in 3D space always facing camera?
by Dan North 2 months ago
Thank you so much Greg. I fixed it - the zoom was very high, so it acted a bit strange. Made a new comp with the planet and a cam and used that comp in my main comp so had better cam angle. Thanks Ric
Up-scaling a comp with 3D layers?
by Dan North 3 months ago
Hello there I have seen some great tips on how to scale, both using the file script Demo palette Scale Comp and using continously rasterize. My issue is that I'm having a comp with lots of 3D layers,
Re: Up-scaling a comp with 3D layers?
by Richard Garabedain 3 months ago
you just forgot one step..you hit continually rasterize but now you have to go and make it 3d again...all those layers inside their comps make them 3d as well
Masked area of layer casting shadow?
by Dan North 5 months ago
Hello there. I have an object I have animated and want to "hide" it at certain areas of the screen. (has to look like it's going into a tunnel) I have made a solid above my object layer and made a mas
Re: Masked area of layer casting shadow?
by Graham Quince 5 months ago
I take it the tunnel can t be set to cast a shadow too And you can t fake the shadow using a copy of the object, tinted black and angled In which case, I d be tempted to create a second, copied layer
Front vs. Active Camera, when using Particular?
by Dan North 5 months ago
I'm doing a projection mapping, where I'm having a foreground, midground and background on 3 different surfaces. I have them all in the same comp, since light will move between the layers, shadows etc
Re: Front vs. Active Camera, when using Particular?
by Walter Soyka 5 months ago
You can't actually render the Front perspective; although you can see it in the viewer, you can only render the Active Camera view. You might try building a camera that emulates the Front camera as cl
Rendering 4K ProRes 4444 with alpha?
by Dan North 5 months ago
I'm need to render a in 4K and need to render with alpha, but have some issue that seems to cause trouble: I have a bunch of layers in After Effects that has my whole scene. A Foreground(consists of s
Re: Rendering 4K ProRes 4444 with alpha?
by Dan North 5 months ago
You deserve a cold beer! Thank you so much - love learning ! Have a great day, Cheers Dan
After Effects and Cinema 4D lighting?
by Dan North 6 months ago
Hello there I'm a long time Maya user, but due to Cinema and AE working so well together I thought it was time to jump onto the Cinema 4D train. I have a paper cut scene in After Effects, and have lit
Re: After Effects and Cinema 4D lighting?
by Dan North 6 months ago
Btw, I'n after effects I'm using this look: https: www.shutterstock.com da image-vector winter-snow-urban-countryside-landscape-city-535531183 id=535531183&rid=3071597 (hope it's ok I link to it, it's
© 2020 CreativeCOW.net All Rights Reserved
[TOP]