Cassius Marques: Activity About Liked Popular Images
Cassius Marques

Member Since:
July 30th 2010
1003 Posts
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Copying a Shape Path to an Adjustment Layer Mask
by Kate Hidden 1 day ago
Hi everyone! I have created an animated rectangle on a shape layer and I want to copy the path of the rectangle to a mask on an adjustment layer. The shape is semi-transparent and I'm trying to create
Re: Copying a Shape Path to an Adjustment Layer Mask
by Cassius Marques 2 hours ago
Kate Hidden "when I copied the shape with properties, the opacity was red and locked," You just had to alt click the property to remove the expression. Kate Hidden "when I applied a Gaussian blur to
Rotating Vector shapes simultaneously?
by Lauren Mac. 1 day ago
After using the "create Shape from vector layer" command, I have over 100 unnamed layers. Im trying to rotate layers 51 - 83 in the same circle radius. But I can't seem to select them all and then rot
Re: Rotating Vector shapes simultaneously?
by Cassius Marques 24 hours ago
The easiest way is to put the paths you want to rotate into a single layer inside illustrator (not groups, separate them into layers). That will import as layers in AE. You can also use scripts (1) to
Layers jump around in the timeline when opening attributes with twirlys
by Steve Bentley 5 days ago
With all the new features inside things like shape layers and text tricks, it seems the twirlys just get deeper and more numerous. And that's fine - if you want lots of functionality that naturally br
Re: Layers jump around in the timeline when opening attributes with twirlys
by Cassius Marques 4 days ago
Steve Bentley "Why can't a twirly unfold with the twirly staying where it is and the attributes unfolding expanding below." Short answer is because Adobe ain't Maxon, and they mend add functionality
Effects are low-res / pixelated in both preview and rendered
by Liz McLean Knight 7 days ago
I just got a new computer and for some reason my effects are not rendering correctly, it's low-res or pixelated when I turn on the adjustment layer. Am I doing something wrong, or is there a setting
Re: Effects are low-res / pixelated in both preview and rendered
by Cassius Marques 4 days ago
Yes I see it. Unfortunately its hard to "debug" that from here, since its not a common occurrence. have you tried applying the effect straight to the footage layer Other than that, I can only suggest
Adding moving clouds shadows to a still panoramic photo / replacing the sky with a timelapse sky/clouds sequence
by Pedro Luz 7 days ago
Hi, Trying to create some shadows effect into a panorama photo, replacing the original sky. Replacing the sky is easy, no problems. For creating the shadows in the picture, I duplicate the sky layer,
Re: Adding moving clouds shadows to a still panoramic photo / replacing the sky with a timelapse sky/clouds sequence
by Cassius Marques 6 days ago
Pedro Luz "The problem, as expected is that the shadow looks flat on the ground plane of photo, not following the geometry of the ground plane." Well, its because there is none, right So if you want
Unwanted movement/noise on Objects
by kale collins 1 week ago
Apologize for the newbie questions, just learning through the web currently. Once animated my objects noise moves as though your old TV had static covering the screen. Would rather not smooth the obje
Re: Unwanted movement/noise on Objects
by Cassius Marques 1 week ago
If the noise you're talking about is the noise I'm seeing in the lower side reflections of your cogs. You will be right about kale collins "Or switching the sampling sub division on the reflections ta
Keyframes in between frames?
by Nicholas Campbell 2 weeks ago
So I'm working with a template and I've noticed that some of the keyframes are in between frames. I've added a screenshot of what I'm talking about. I'm zoomed in the way btw. Another weird thing is t
Re: Keyframes in between frames?
by Cassius Marques 2 weeks ago
This is normal behavior, It actually happens a lot when you create a project with a defined fps value and change it later on. If it ain't causing trouble you can just leave it as it is... You're still
Particular adding unwanted shading/opacity fall-off to particles
by Xavier Bonet 3 weeks ago
So I'm trying to create some confetti using Particular (actually using the "confetti" preset and tweaking a couple of values) and I don't want any shading at all, so I haven't toggled any shading opti
Re: Particular adding unwanted shading/opacity fall-off to particles
by Cassius Marques 3 weeks ago
good to know you sorted it out. I just have no idea why the fill you applied had that opacity ramp, because mine here worked as expected. flat red by default. You were missing something... Cassius Mar
Importing AE Comps with animation into Cinema 4D
by Nathaniel Barr 4 weeks ago
How can I bring in an AE comp into Cinema 4D with an alpha channel and animation I'm very new to Cinema 4D, so sorry if this is a stupid question. I animated an image with the puppet tool in AE with a
Re: Importing AE Comps with animation into Cinema 4D
by Cassius Marques 4 weeks ago
You can't bring it as a comp with assets and such. You'll have to render it out and import it in... Import to a texture, apply to a background object. Of a foreground object if you're saying you've go
Displacement Map confusion
by Filip Stillerska 2 months ago
When using the Displacement Map-effect there are several options to choose from when specifying input channel. I would assume that "Luminance" is the most useful, or at least the most used alternative
Re: Displacement Map confusion
by Walter Soyka 2 months ago
Displacement Map is a compound effect that can use one layer to warp (displace) another. First, it maps the pixels from the Displacement Map Layer onto the pixels of the layer it's applied to. Then, f
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Cassius Marques liked this 2 months ago
Pixel Format Issue
by Nick Doyle 4 months ago
Hi there, Would really appreciate some advice on this problem. I'm producing an animation for a client and they've given me the spec they want said animation to be produced in. It all makes sense apar
Re: Pixel Format Issue
by Walter Soyka 4 months ago
Let's break "planar 4:2:0 YUV pixel format" down. First, a "pixel format" defines the way the computer will use numbers to encode the pieces of a digital image, and the way it will store them in memor
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Cassius Marques liked this 4 months ago
"Position X, Y" not showing up in Particular
by Robert Duncan 4 months ago
I'm trying to change the xy position of the source point in trap code particular v2.6, except the option just isn't there It normally appears between 'emitter type' and 'position subframe'. I am on th
Re: "Position X, Y" not showing up in Particular
by Walter Soyka 4 months ago
Dave LaRonde "Could this be something ELSE that the latest AE update (version 15.1.0 as opposed to the one before it, version 15.0.1) has broken " Let's stay informative, rather than speculative, on
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Cassius Marques liked this 4 months ago
Puppet Pins Inconsistent on Loop
by Thomas Newton 5 months ago
Hi Guys, I'm trying to do something fairly straightforward, but I'm at the end of my tether with this one and need some serious expert-level help! Bascially, I'm trying to animate a long thin dragon g
Re: Puppet Pins Inconsistent on Loop
by Thomas Newton 5 months ago
Thanks Cassius, Omino Snake worked (almost) perfectly with my CS6 comp. The only limitation was that my 4000px dragon was too long, so I ended up having to cut it into two sections to work with Omino
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Cassius Marques liked this 5 months ago
Intersecting Circles
by Matthew Severin 5 months ago
I want to create an animation where 2 (or more) circles intersect and a shape is created at the cross section. As the circles move, and the intersections change, the shape should always update with th
Re: Intersecting Circles
by Kevin Camp 5 months ago
ok, so i had some time to work this out (and found some good info online)... you could use the circle effect, but i figured i'm the only one who ever uses that old effect these days, so i set this up
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Cassius Marques liked this 5 months ago
Texturing issue
by João Oliveira 5 months ago
Hey all! I need to recreate this kind of animation: https: www.instagram.com p BXkwlh5AnAP taken-by=xaviermonney I'm having trouble attaching the same texture perfectly as the video above. What am I d
Re: Texturing issue
by Brian Jones 5 months ago
since you haven't said I will assume you are trying to use a circle spline swept on a helix spline I will also assume you are trying to use an image of text... Rotate the text image 90 so it's running
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Cassius Marques liked this 5 months ago
Smoothing a position, after expression.
by Cassius Marques 6 months ago
Hey guys. The summary: I have a 3d spline. In c4d I used an align to spline so I'd get the 3d position of a layer running along this spline. I baked this to actual position and exported to AE. Now in
Re: Smoothing a position, after expression.
by Cassius Marques 6 months ago
Yeah, I know that. But since I'm doing the bulk of the animation now I need to be able to do the smoothing on the fly along with the velocity changes. So keep going back and baking everytime I change
Cogwheels Problem (doesn't rotate, only jittering)
by Lex Iñosa 6 months ago
I made a mechanical structure with 3 cogwheels but each one of them has a different design. I placed the motor in the middle cogwheel but the problem is that all of them are having a hard time to rota
Re: Cogwheels Problem (doesn't rotate, only jittering)
by Cassius Marques 6 months ago
The problem is that if you manually rotate the cogwheels, you'll notice that on the lowest point they would intersect. That collision is whats causing the bounce back with the rotation. You're forcing
Is it possible to change the saturation using the curves adjustment?
by David Adler 7 months ago
I'm curious if this is possible, and if yes, how to do it. How to change the saturation of an image video by only using the Curves effect
Re: Is it possible to change the saturation using the curves adjustment?
by Kevin Camp 7 months ago
use a channel combiner sandwich... add the channel combiner effect to a layer. by default it's set to cover the footage from RGB to HLS (hue, lightness, saturation) and the image looks crazy... duplic
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Cassius Marques liked this 7 months ago
Realflow: liquid splashing around sphere
by Miamo Kotallebi 11 months ago
Hi! I am working with real flow and want to make something that looks like this: https: www.shutterstock.com video clip-28393105-stock-footage-black-paint-oil-petroleum-flows-with-splashes-around-sphe
Re: Realflow: liquid splashing around sphere
by Cassius Marques 11 months ago
What does yours look like now Because that example looks pretty straightforward (By realflow standards I mean). The hard parts with oils and paints is to get the tendrils. There's almost none there. I
Glow Not showing up
by Nick Bruzek 11 months ago
I have a scene with a spotlight that flickers for a bit and then goes out. I have a logo I'm working on for a friend with eyes that glow when the light goes out, and I have text that has an almost ide
Re: Glow Not showing up
by Cassius Marques 11 months ago
how are you adding the glow by cheating some global illumination or by the post effect glow If the latter, have you realised that the post effect analises a threshold in pixel value that computes the
cel render style?
by Steve Renard 11 months ago
Can anyone suggest how to get this look in Cinema https: www.travelers.com resources home safety generator-safety.aspx I'm a relative newbie in the 3D world - I've done some modeling and animation, bu
Re: cel render style?
by Cassius Marques 11 months ago
you need 3 passes, a two step cel shading with the sketch and toon renderer (there is plenty of tutorials on that, see greyscale gorilla and eyedesyn) a regular standard render beauty pass with just t
moving multiple polygons at once
by Luis Florez 12 months ago
HI. a question friends. hope you are having a great day. I have been trying with no luck to achieve an, what I think is an easy, animation. I need to make the faces of a soccer ball to be out and then
Re: moving multiple polygons at once
by Cassius Marques 12 months ago
...and you beat me by 40s ;) Cassius Marques www.zapfilmes.com
complex cam output from C4d to AE
by Steve Bentley 12 months ago
I think I've pooched myself here. Often when a client changes something I'll just add a camera as a child of the current camera to keep most of the move and then just add tweaks to the new camera. And
Re: complex cam output from C4d to AE
by Cassius Marques 12 months ago
I didn't went into the FPS matter of your problem. But I'm sure it should be simple. If you're rendering at 60fps, you should change the project settings to 60fps and bake it as that too. (or maybe ju
Is there anyway to get AME to inherit the bg colour of a comp from AE
by Sean Cox 1 year ago
Hello! So, I'm on a job where I have a huge number of png sequences with alpha channels. I have to render each of these as a new png sequence with a gray background. If I had less to do, I would bring
Re: Is there anyway to get AME to inherit the bg colour of a comp from AE
by Walter Soyka 1 year ago
Dave LaRonde "Sometimes I don't get peoples' obsessions with automation." I love automation. I believe computers should do repetitive things so I don't have to... but I agree 100% that oftentimes, el
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Cassius Marques liked this 1 year ago
Adobe After Effects Forum
by Creative COW 2 years ago
https: forums.creativecow.net adobeaftereffects
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Cassius Marques liked this 2 years ago
Scale expression based on rotation
by Chris Smith 2 years ago
I have a logo that a client wants me to animate. It's a ring of figures around a central figure. I can make the ring and make it spin around the central figure easy enough, but the problem is that who
Re: Scale expression based on rotation
by Darby Edelen 2 years ago
Assuming that the layers are parented to the center rotator I think you could use something like this expression on the scale: center = parent.toWorld(parent.anchorPoint); p = toWorld(anchorPoint); v
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Cassius Marques liked this 2 years ago
Volunteers for Lightsabers Rotoscoping
by Tomy Alcayaga 2 years ago
Hello CCow Community! I have to present a proyect for my school on saturday, it s a collection of shots with different vfx shots to show my work, I have been working almost all year on this, but I hav
Re: Volunteers for Lightsabers Rotoscoping
by Tomy Alcayaga 2 years ago
And seriously, I am not trying to take advatage of anyone, actually I rethought several times before to post this because i was afraid of people getting this wrong, I am a very responsible student, to
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Cassius Marques liked this 2 years ago
Linear space and alpha channel output
by Andrew Somers 3 years ago
I am wondering if there is a plug-in to handle this: When working in a linearized color space but outputting to a gamma encoded space such as Rec709, the ALPHA channel is not output correctly - the al
Re: Linear space and alpha channel output
by Darby Edelen 3 years ago
Here's a test image with a 100% Red solid blended with a 100% Green solid, the blend is a linear ramp. Here's the resulting blend in a linear working space: Here's the resulting blend in a gamma encod
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Cassius Marques liked this 3 years ago
toWorld.valueAtTime
by ben rollason 9 years ago
Is there a workaround to get a toWorld.valueAtTime or toWorldVec.valueAtTime Expressions don't understand the above syntax.... but I'm thinking a workaround's going to be quite a long winded process o
Re: toWorld.valueAtTime
by Dan Ebberts 9 years ago
The layer space transforms all take time as an optional second parameter: toWorld(point,time) Dan
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Cassius Marques liked this 4 years ago
Null Object 2.0
by Carlos Zapater 5 years ago
This post is more a suggestion than asking for a solution. I often come to a situation where my compositions begin to be full of layers. Yes, I can precompose to make it all tidy but most of the times
Re: Null Object 2.0
by Darby Edelen 5 years ago
Cassius Marques "I understand and agree with you Darby, we can almost allways do it differently and get close results. Though it will take us more time, unless we had plenty of time to think it throu
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Cassius Marques liked this 5 years ago
Anyone familiar with TotalCode for Premiere?
by Tom Daigon 6 years ago
Anyone familiar with TotalCode for Premiere http: www.rovicorp.com products distribution content-production-tools totalcode-for-adobe-premiere-pro.htm#overview Tom Daigon PrP After Effects Editor www.
Re: Anyone familiar with TotalCode for Premiere?
by Cassius Marques 6 years ago
Yes I did, I've actually tried every permutation possible... The file comes out with 4 audio channels...but the third and fourth are muted instead of having the 1 and 2 mirroed.
Change the default Influence of aa easied keyframe
by Cassius Marques 7 years ago
Hey guys, I'm posting here hoping that someone in here would save me hours of digging into AE's programming language. So I'm asking for a script that would let me change the influence of a selected ke
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Lukas Thorsson liked this 7 years ago
Re: Change the default Influence of aa easied keyframe
by Cassius Marques 6 years ago
nope... sorry, still doing it the hard way...will post if I ever find something
Increase Motion Blur Sampling Range
by Jordan Montreuil 7 years ago
I am wondering if there is any way I can increase the distance that AE looks forward and backward to calculate motion blur. From what I can tell, it analyzes just the previous and next single frame an
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Cassius Marques liked this 7 years ago
Re: Increase Motion Blur Sampling Range
by Dave LaRonde 7 years ago
Here's the straight skinny on motion blur: http: help.adobe.com en_US aftereffects cs using WS3878526689cb91655866c1103906c6dea-7d5ca.html Plenty of useful information throughout, so read carefully an
text field changes every frame
by Andrew Ibarra 8 years ago
Hi, I'm planning on creating a field of words using trapcode particular. Is there a script that will take words from a text file or from wherever, and break it up so that one word appears every frame
Re: text field changes every frame
by Cassius Marques 8 years ago
Hey Andrew... Maybe you can paste everything in a single text layer, then use http: aescripts.com decomposetext to break it in layers. Trim them to 1 frame long and use after's build in "sequence laye
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Digital Clock with variable rate
by Cassius Marques 8 years ago
Is there a way to modify Dan's clock expression so I could animate the "rate" through a slider control perhaps I'm on a project that I need to timelapse things, and show the hours. So I wish I could i
Re: Digital Clock with variable rate
by Cassius Marques 8 years ago
Hey Kevin, thank you for the tips, but that won't work for me. setting the rating to 0 and animating the clockStart through a slider would require me to calculate all the times. Since it is a bunch of
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