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Brian Jones

COW Leader
Member Since:
January 27th 2002
4984 Posts
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Location:
Calgary, Alberta, Canada
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Chris Martin
Dynamics question
by Rick Morton 1 week ago
I'm trying to figure out how to set up a stack of objects... say, like planks... that will shuffle down when one in the middle of the stack is removed. So if there are 6 or 8 planks randomly stacked a
Re: Dynamics question
by Brian Jones 7 days ago
Thanks for building that Jim
Align axis to extrusion?
by adam tracksler 1 week ago
Working on a teacup model, and extruding the handle. When I go to rotate the extrusion, the rotation axis is off of the face. If I fix this, and make another extrusion, the rotation is off again.... W
Re: Align axis to extrusion?
by Brian Jones 1 week ago
in the Rotate Tool settings Modelling Axis tab Axis - Selected and Orientation - Normal
Render gouraud shading?
by Thomas Hendrikson 2 weeks ago
Hi there, I was wondering if anyone knows if it is possible to create a render with the colors lines as they appear in the viewport using the Gouraud shading I've tried the hardware render but that do
Re: Render gouraud shading?
by Brian Jones 1 week ago
no I meant resize the original image to a smaller size then reimport to the material but if you can get the same look with the Blur settings even easier
Baked Point Cache keyframes to FBX for Unity
by Howard Stagg 2 weeks ago
Hi guys, I made a mesh with hair, then animated it using a Jiggle object with simulated Turbulence. I'm trying to export the baked Point Cache keyframes to FBX so that I can bring it into Unity but it
Re: Baked Point Cache keyframes to FBX for Unity
by Brian Jones 2 weeks ago
regular animation into Unity seems to be easy but PLA needs a trick (according to a quick search) this tut from DigitalMeat might help https: www.youtube.com watch v=r80iOjhjh1s
Metal looks silver in render view, but when exported it turns yellow. Any thoughts?
by Michael Sirois 2 weeks ago
Hi everyone, thanks in advance for the help. I can't figure out this problem. I have a silver aluminum material that looks silver (the way it should look) when rendered in render view, but when I expo
Re: Metal looks silver in render view, but when exported it turns yellow. Any thoughts?
by Brian Jones 2 weeks ago
no ideas but what are you exporting to
File: ConnectorsWithDelay
by Brian Jones 2 weeks ago
c4d file en dis-abling Dynamics in the projects settings is not the way to go at all (particularly if you want to do staggered objects later). Remove that and keyframe in the dynamics tag on the card
File: CascadingClones2
by Brian Jones 4 weeks ago
c4d file -There are probably more ways but the ones that come to mind are just make the cloner a lot taller in Y and use a Plain effector to move the clone group down over time but only have your 6x10
File: CascadeClones1
by Brian Jones 4 weeks ago
c4d file -There are probably more ways but the ones that come to mind are just make the cloner a lot taller in Y and use a Plain effector to move the clone group down over time but only have your 6x10
Wrapped Text + 0% Visibility = Rendering Problems
by Diane Koro 6 years ago
I've posted this across several forums but nobody seems to know what's going on here...I've got text wrapped around a sphere, which I want to fade into my scene, but instead both are showing up where
+2
Brian Jones liked this 6 years ago
Re: Wrapped Text + 0% Visibility = Rendering Problems
by Brian Jones 6 years ago
visibility works mostly like alpha but it's usually most useful if you have to make objects just 'pop' in over one frame or if you have a group of objects in a null or maybe one object with more than
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