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|  | Align to Spline problemby Thomas Taylor III 2 years agoI have an object aligned to a circle spine using the align to spline tag. Problem. It key frames from 0% to 100% creating a 360 degree loop. I need it to continue on and continue to circle around but | |
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|  | Problem with Materialby David Alex 11 months agoHello! So I'm trying to texture this modified cylinder with tiles, and I'm getting some very weird weirdness with the material. Some areas it looks big, others it looks small. Attached the C4D file fr | Re: Problem with Material by randy johnson 11 months ago You are using UVW Projection (click the material tag on the object). This is directly related to the mesh... some polygons are bigger than others so the material is stretching to fit. Change the Proje
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|  | Advice on Split Flap Rigby Carlos Angeli 12 months agoHi, I'm looking for a way to build a split-flap rig like the ones in old clocks and displays (http: www.youtube.com watch v=Iww7w9VD9f0). I've seen many tutorials for achieving this in After Effects, | |
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|  | Glass Shatterby Allen joaquin 12 months agoHi, i'd like to know if there's any technique to create a glass shatter effect with a good reflection and a proper shatter pieces. Here's the example. http: www.youtube.com watch v=0nhxYSuwEhE Thank y | Re: Glass Shatter by randy johnson 12 months ago I don't really have time to play around with this but since you are not actually destroying an object you could use a simple emitter with really slow settings and random geometry chunks.... however th
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|  | Hairy Text in C4D?by Ruben Gomez 4 years agoHi. I made a text, then extruded it, and then applied hair; but I can't get hair in the front face of the text. How can I get it Thanks | Re: Hairy Text in C4D? by randy johnson 4 years ago In addition to Adams answer you may want to change the extruder caps from Ngons to grid to get better placement of hair. randy
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|  | Tweaking Placement Of Clones On Splineby jay ingles 2 years agoDoes anyone have some recommendations how to get my current render to look more like my reference, or just more interesting Ideally i'd love the flakes to be more randomly sized with lots of smaller f | |
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|  | Cinema 4d - Cloth wrap + details?by Philipe Karlsson 3 years agoHi, Working on a project where an cloth plane drops onto an object with quite alot of detail Is there by any chance possible to receive these details thru the plane, if the plane wraps around tightly  | Re: Cinema 4d - Cloth wrap + details? by randy johnson 3 years ago You can get pretty good detail as long as you have enough polygons in the cloth plane so it can form around the details. Dragging the size (in the cloth tag) down a little will really help get the det
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|  | Texturing large landscapes in Cinema 4dby Chris Priddy 3 years agoI'm doing a lot of outdoor renders for some wind energy concepts at work. This involves wind turbines outdoors. I have not issues making a large landscape, bu believably texturing it is a different st | |
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|  | TP Deflectorsby Matt Gerard 3 years agoI have 2 TP particle systems going at the same time. They are basically the same, a curved tube with an emitter at one end, and the particles flow through the tube and die off at the end of the tube.  | Re: TP Deflectors by randy johnson 3 years ago You have your P Pass node set to ALL and connected to the Pdeflector that is currently Left Chamber. However you already have two particle groups: Center Chamber and Left Chamber. So create another De
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|  | Keyboard Short card?by Ken Latman 3 years agoI just got C4D 11.5 and I was wondering is there anywhere one can find a keyboard shortcut card (pdf or jpeg) that is up to date I found one, but it is for version 8. Are those key commands still appl | Re: Keyboard Short card? by randy johnson 3 years ago shift and F12 (depending on your set up) Otherwise Window:LAYOUT:COMMAND MANAGER this has all the functions and all the short cuts. randy
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|  | How to export+Cameras...by Zevie Tannenbaum 4 years agoI just starting to learn C4D and I want to know the best way to export a finished project For now I'v been doing Render Make Preview I set it to 30 fps at 900. Is that the way to export it I'm also ru | Re: How to export+Cameras... by randy johnson 4 years ago In the render settings (cmd B) In the save tab there is a path option. You may want to disable Multi Render as well its in the Multi-pass tab of the render settings. As for render speed...this is a co
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|  | Dynamics and Balls on a Trackby Will Cavanagh 4 years agoI'm trying to roll a ball along a stretch of metal track using Dynamics, similar to the section of this video from :18 to :45. I've tried setting this up just using polygon conversions of tube primati | Re: Dynamics and Balls on a Track by randy johnson 4 years ago Yea the impacts will be hard to remove any squish you can bump the stiffness up to 10000 i believe Flexon really high will get it to return to its shape faster. If you are going to have several collid
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|  | Net Render and Material Presetsby Gage Ullman 4 years agoI'm trying to render out several animations from C4D, all of which use preset HDRIs. Those textures are contained in the cinema 4d.lib4d file. How can I upload those textures to net render Is there so | |
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