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|  | Spline Point position with Xpressoby Richard Quinn 8 months agoHi, I am doing a lot of camera moves over a map and rather than just having one spline with an align to spline tag, I wanted to break it up so the job becomes more manageable if I need to change any p | Re: Spline Point position with Xpresso by Richard Quinn 8 months ago Hi Brian, Yes, I am supplying my client with one continual animation made up of 15 camera moves. The reason for using 15 different cameras is that they keep wanting the moves of the camera to be chang
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|  | Extruded Illustrator File not working rightby Tony Barone 8 months agoI am trying to extrude a pegboard sort of table that was created in Illustrator. I am able to import it just fine into C4D, but extruding it is not quite working. Not all of the holes are being create | |
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|  | Xpresso texture changeby Richard Quinn 9 months agoHi, I want to create a slideshow of pictures on the side of a spinning primitive cube. Rather than using external compositing tags on the cube faces and going into after effects I wondered if it was p | |
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|  | Dynamics wheels rolling problemby Richard Quinn 10 months agoHi, I am trying to make one wheel roll inside of another using dynamics. At the moment all the wheels seem to do is repel one another rather than staying together. I have experimented using Force foll | Re: Dynamics wheels rolling problem by Adam Trachtenberg 10 months ago First, you have to set the collision shape of the outer wheel to "moving mesh". By default it's set to automatic which creates a non-concave shape around your object to use as a proxy for collisions.
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|  | File: Dynamics Rolling Wheelsby Richard Quinn 10 months agozip file Here is the project file of my rolling wheel setup. http: f1.creativecow.net 4464 dynamics-rolling-wheels | Dynamics Rolling Wheels by Richard Quinn 10 months ago Hi, Using Dynamics I am trying to create a wheel that rolls inside another wheel as it goes down a hill. At the moment all that seems to happen is the 2 wheels repel each other rather than staying tog
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|  | Tile Floor texturingby Richard Quinn 10 months agoHi, I am creating a tiled floor that animates the tiles being laid on the floor. I am currently using mograph with a step effector so I do not have to keyframe every tile individually. My problem is t | Re: Tile Floor texturing by Richard Quinn 10 months ago Thanks Adam and Darby, I used the flat material projection on the null in the end. It worked well and I couldn't quite work out the way how to do it with a shader effector. thanks as always. Rich
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|  | File: Tile Floorby Richard Quinn 10 months agozip file Zip file containing my C4D project file and a jpeg of the pattern I need to get on the tiles. http: f1.creativecow.net 4429 tile-floor | |
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|  | electric garage doorby Richard Quinn 11 months agoHi, I wonder if anyone could help me. I am trying to make an electric garage door that opens. Here is the file. I have used a cloner with a spline effector. I have animated the spline effectors offset | |
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|  | Richard Quinn 2 years ago Hi,
I am struggling to do something that I thought would be simple in motext.
I just want the text to be the right way up. I have just spent an hour spinning the axis of the each part and reversing the sequence of the spline but its still not in the right orientation.
Here is the link
Any help will be greatly appreciated.
Cheers,
Rich | |
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|  | camera target and animation problemby Richard Quinn 4 years agoHi, I have a three problems with a part of an animation I am doing, and would be grateful as always for any help. 1. I have followed advice in a previous thread on the forum about making a camera foll | Re: camera target and animation problem by Brian Jones 4 years ago 1. the camera doesn't follow the bus because the target tag is attached to the camera null so the null is targeted but the camera isn't lined up with the null's z-axis - easiest thing to do is put the
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