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|  | Vector Art is Inversedby Holly Siders 6 days agoHello, I am trying to use a vector to import into proanimator. When I import the vector file, it is the inverse of what I want. So let's say my vector is a two word logo - the solid parts form a box a | Re: Vector Art is Inversed by Edward Wu 5 days ago Hi Holly, In cases like this, what may be happening is that there may be multiple shapes in the same layer. When this happens, you will end up with one shape cutting out the other shape. To fix this,
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|  | Copying and Pasting Posesby Mark Jackson 3 weeks agoHow do you copy and paste poses or pose settings Thanks. film615 Mark D. Jackson | Re: Copying and Pasting Poses by Edward Wu 3 weeks ago Hi Mark, To do this, select the Poses you need, then go to the Object Animations window, and select Save Preset. After saving the preset, go back into the Object Animations window and select Append Pr
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|  | Are there restrictions to exporting FBX?by Dan Jacobsen 4 weeks agoHi there, I'm looking at different ways to export Invigorator objects to another app. I have a simple group of objects that are lit and coloured. In the basic AE Effects Controls menu, in the 'Objext' | Re: Are there restrictions to exporting FBX? by Edward Wu 3 weeks ago Hi Dan, I would recommend using the .obj format. It's the format that usually works best for our program. Keep in mind that lighting does not get exported. So you will need to set that up in Flame. Be
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|  | Making pieces move togetherby Holly Siders 4 weeks agoI am working in Proanimator and I am trying to animate a logo. It is broken up into letters, but the problem is the "A" in my logo is made of of two pieces - the top and bottom. i am trying to to a si | Re: Making pieces move together by Edward Wu 4 weeks ago Hi Holly, If you're working with ProAnimator version 4, be sure you are using the Hard Grouping. If you're working with version 5 or version 6, please send the project to me at ed@zaxwerks.com and I'l
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|  | Trouble importing 3ds filesby Dan Jacobsen 4 weeks agoHi folks, I ve Zaxwerks Invigorator for After Effects and I m try to export a model for Autodesk Flame. I can export a 3ds file and it imports into Flame with no errors along the way but it is not vis | Re: Trouble importing 3ds files by Edward Wu 4 weeks ago Hi Dan, That's not correct. 3DS files do not export or import with textures as well. Any model that you import or export will need to be textured. The program will only import or export the UV mapping
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