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|  | 3ds Max Ground Collapseby Joey Sperber 2 months agoHello, I am a VFX artist and I am trying to achieve an effects where the ground collapses. I figured that the way I would come about doing this would be to take the footage 3d track it, bring it into  | Re: 3ds Max Ground Collapse by David Chappell 2 months ago This is because are you using the Camera Map (WSM) - World Space Modifier. You need to use the camera Map on the object space. This explains: http: docs.autodesk.com 3DSMAX 15 ENU 3ds-Max-Help index.h
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|  | 3d occasional user: software recommendationby Bob Cole 2 months agoLong ago, I tried to learn 3dsMax. I slipped on the learning curve and never got to the top of the mountain. I still think very highly of the program, though my needs are too occasional for me to just | |
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|  | Smooth minimalistic animationby Noname Noname 6 months agoHello, I've been working with AE a lot over the last couple of months and I can't find any tutorials on achieving this type of animation http: vimeo.com 46316398. I tried experimenting for a bit by tr | Re: Smooth minimalistic animation by David Chappell 6 months ago To stop your motion blur looking like a gradient you simply need to increase the quality. Composition Settings Advanced Samples per Frame (default I think is 16) For very fast animation with solid col
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|  | About 3dmax 2009 import...by Steve Rhoden 7 months agoHi Everyone, Is there any way to be able to open new versions of 3Dmax files models inside of 3D Max 2009 (old versions etc). Or if 3D Max 2009 is still valuable in a current workflow environment .... | Re: About 3dmax 2009 import... by David Chappell 7 months ago 3ds Max is not directly backwards compatible unfortunately :( Depending on the model you could try exporting it as .3ds .obj .fbx from the new version - then importing it into 2009. I'd ensure the sta
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|  | Matte/Alpha pixelationby Jorge Gabriel Leni 7 months agoHelp anybody! I haven t been able to figure out how to fix the following issue: I have created this shapes that need to be rendered over a transparent background and still be able to see the shadows.  | Re: Matte/Alpha pixelation by David Chappell 7 months ago Did you render it on a white background One possibility may be that when you open the file in another package - such as After Effects - you have to ensure that it reads the image as 'pre-multiplied on
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|  | Maximizing AE to dual monitorsby Lee Warner 7 months agoI'm running a HP Z820 with a Nvidia Quadro 5000. I have tried every little Nvidia control panel setting I can think of and I still can't get AE CS6 to maximize to both monitors. Any tips out there Lee | Re: Maximizing AE to dual monitors by David Chappell 7 months ago You just need to save it in the system when you've set it up. Window Workspace New Workspace Name it ("maximized setup" etc) - then set it all up how you want it to be. Now whenever you open AE just c
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|  | some problems with the cameraby ali khoshdouni 9 months agoi have a comp with many 3d layers. but i need 2 different camera moves for this comp. i want some of the layers to have different move with other layers. | Re: some problems with the camera by David Chappell 8 months ago The way I understand this would be: 1. switch off all the layers intended for camera 2 - so you just see the layers intended for camera 1. 2. Add the camera and set it up. 3. Now precompose all the vi
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|  | Exporting with a certain "DPI" in mindby Michele Poggi 9 months agoThis might be a hard or simple questions, I admit to don't know. It's by the way the first time that something like this is been asked to me. I still don't know the details but it seems that I'll have | |
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|  | LooksBuilder failed to launch...by Marco Marques 3 years agoIm finding this problem on AE, using MB Looks, while pressing EDIT: "LooksBuilder failed to launch. Please ensure the application has not been renamed or moved from the install location." Im running X | |
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