
| | | | Member Since: May 22nd 2001 | | | | |
Friends:  matthew tully | | | | |  | Link parameter to time?by Noel Powell 2 days agoHi, I'm wondering if there's an expression to continuously change a parameter without using keyframes and without the parameter ever repeating the same value (so the wiggle expression is out). The par | | | | |
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| | | |  | setting a rangeby Jamil Yamani 4 days agohi all i have been using some code to sample some audio and it has been working fine up until now. i am using a slider value to drive a position on a transform:Repeater1 on a Shape layer, please see c | Re: setting a range by Dan Ebberts 4 days ago You're not incorporating the result of linear() into your final value. I'd guess you need to modify it like this: x = comp("Audio Amplitude").layer("Bass").effect("Final Range Value")("Slider"); newX
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| | | |  | Creating Special Shapes In After Effectsby Kurt Ingamells 2 months agoOkay, so I'm trying to create a triangle, and I have 3 null objects, each one has been motion tracked to different areas on my footage. What I want to do is create a triangle, and pick-whip each verte+1 | | | | |
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| | | |  | -thisComp.rotation?by patrick jansen 4 months agoI thought this would be easy but it s not working. I created a 50 50 stickfigure shape C and placed it in a 200 200 comp B at the top. Then i place comp B 6x in a 200 200 comp A and rotated each +60 d | Re: -thisComp.rotation? by Dan Ebberts 4 months ago That will only work if each comp B was created by duplicating the comp (in the project bin), not the comp B layer in comp A. Each comp B needs a unique name (like "comp B1", "comp B2", etc.). Then you
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| | | |  | Corkscrew Spiral Expressionby Eugene Constable 4 months agoHi, Just trying out how to create a 'corkscrew' type spiral that does not decrease in size. I found a tut on creating spirals by Ewan Smith, but not sure how to adjust the expression- I have tried cha | | | | |
| | | |  | Call a script from a script: inceptionby Nicolas Jullien 4 months agoHello fellow ae users. I'm new to scripting (and can"t believe how much time I spent doing things that I could actually automate!). So here I'm writing a script to initialize my layers to animate them | | | | |
| | | |  | Expression Order?by Ocean Byrne 10 months agoI set up an expression to fade a bunch of 3d layers based on their distance from the camera, it works fine and all is groovy. then I set up an expression to position those layers based on a slider, it | Re: Expression Order? by Dan Ebberts 10 months ago I think there must be something else going on. Have you verified that the position expression actually positions the layers where they should be visible Dan
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| | | |  | a question about holomatrixby assaf goldlust 2 years agoi have a question about the new plugin of redgiant called "holomatrix" when u use holomatrix u have this feature called "tv roll" i try it to play with it a litlle but ididnt yet understood what is th | Re: a question about holomatrix by Dan Ebberts 2 years ago It's supposed to simulate a TV loosing vertical sync so that the pictures scrolls up or down and you see the seam generated where the top and bottom of the picture meet. Dan
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| | | |  | New testby Dan Ebberts 2 years agoI think the "<" code post thing still isn't quite right. If you post: if (time < t) and preview the post, the preview looks correct, but the original has been changed to the HTML codes. So if yo | | | | |
| | | |  | Testing code postby Dan Ebberts 2 years agoCode test: This: if (time <= freq.key(1).time time <= freq.key(freq.numKeys).time) Comes out like this: if (time = freq.key(freq.numKeys).time) unless you replace the angled brackets with the HTML | | | | |
| | | |  | testing escape charactersby Dan Ebberts 4 years agoBlah, blah s = ""; i = 1; while (true){ try{ s += thisComp.layer(index-1).effect(i).name; }catch (err){ break; } i++; s += " r"; } s Dan | | | | |
| | | |  | Tutorial: Swinging A Realistic Chainby Trent Armstrong 5 years ago Adobe After Effects Expressions Swinging A Realistic Chain Creative COW member Trent Armstrong shows you expression features that apply all the way from After Effects 5 to today. He combines his expe | Swinging A Realistic Chain by Dan Ebberts 4 years ago I'm not sure how you would go about it. It seems like each link would essentially need two anchor points (one at each end) and the math would be tricky. Not sure you can get there from here. Nice idea
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| | | |  | Loop-based animationby Ryan Hill 7 years agoI don't have a lot of animation experience, but I've done a lot of video game physics. What this means is that I'm used to applying physics in terms of: NewX = PrevFrameX + VelocityX There's lots of t | Re: Loop-based animation by Dan Ebberts 7 years ago I wouldn't spend any time learning Motion Math because it's been removed from AE in newer versions. Anything that you would absolutely need Motion Math for you can do with a combination of expressions
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| | | |  | Tutorial: noise()by Dan Ebberts 8 years ago Adobe After Effects noise() The After Effects expression language has a seldom-used random number generator that is really quite a gem. Dan Ebberts says "seldom-used" because he doesn't bel | | | | |
| | | |  | Tutorial: Parenting and Expressionsby Dan Ebberts 10 years ago Adobe After Effects Parenting and Expressions Dan Ebberts demonstrates setting up an animation of a piston, crank, and wheel using parenting and expressions so that we only have to keyframe one of th | | | | |
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