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|  | Futuristic Doom Cogwheel tracer tunnelby Brett Celinski 1 year agoHow to get this effect: http: www.youtube.com watch v=ySf48XqBPBs As seen here. I'm not looking for the exact same texture polygon twisting. Just the method to get that expanding wheel look. I know it | |
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|  | C4d and AE framerates not matchingby Brett Celinski 1 year agoI have a scene in C4d that was made to work to remapped AE footage. I imported the AE footage into c4d and made it an animated texture just to use as a reference to adjust the c4d animation's keyframe | Re: C4d and AE framerates not matching by Brett Celinski 1 year ago Here was my solution for this: In the timeline hit alt+a, go to View Goto Main Level. Select the keys in the 'Summary' portion at the top and move them to the beginning of the timeline. Then choose "E
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|  | Apophysis style fractal animations?by Brett Celinski 2 years agoHey there cow. Have you all heard of the freeware program Apophysis Check out some animations made with it on youtube. Really amazing 3d fractal animation generation. I love the effects and the power  | Re: Apophysis style fractal animations? by Brett Celinski 1 year ago Bump, as this is still an intriguing idea. Has anyone here used Apophysis or created similar effects in AE or a 3d suite, with or without the Flame plugin Imagine a C4d plugin with this capability, co
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|  | Render Limboby Brett Celinski 2 years agoI'm running into problems with some comps failing to render as a tiff sequence with alpha channels. My animation is made up of many layers of 3d shapes to make up a cartoon landscape and in it I stick | Re: Render Limbo by Brett Celinski 2 years ago trying to prerender one of the bg comps. after effects went in limbo for 12 minutes then started the render. I selected one layer and chose pre-render but it looks like it's rendering the whole compos
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|  | puppet heavy animation: tips?by Brett Celinski 2 years agoSup folks. I'm working on an animation that relies heavily on animating drawings using the puppet tool. I decided on working with psd files and rendering each layered effect as a separate tiff sequenc | Re: puppet heavy animation: tips? by Brett Celinski 2 years ago I'm running into problems with some comps failing to render as a tiff sequence with alpha channels. My animation is made up of many layers of 3d shapes to make up a cartoon landscape and in it I stick
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